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A zip file was found within the retail games dummy data, which included the full PlayStation source code to the game. [93] Beatmania 5th Mix: 1999 2000 PlayStation Music video game: Konami: With the 2000 Japanese PSX game Beatmania Best Hits there was mistakenly included the source code for the 1999 game Beatmania 5th Mix. [94] The Bilestoad ...
Game source-code released July 10, 2009. [1] C++, JavaScript, GLSL: 2048: 2014 2014 Puzzle: MIT: MIT: 2D: A sliding block puzzle game. Ruby, JavaScript, HTML, CSS: A Dark Room: 2013 2013 Online text-based role-playing game: Mozilla Public License: Mozilla Public License: Text: In July 2013 the source code of the game was put on GitHub under MPL ...
The Official Hamster Republic Role Playing Game Construction Engine (abbreviated as OHRRPGCE and OHR) is a free and open-source, "all-in-one" game creation system. It was designed to allow the quick creation of 2D role-playing video games (RPGs). It was originally written by James Paige in QuickBASIC and released in late 1997 or early 1998.
In 2003, BTRC re-issued TimeLords as a setting for their new EABA (End All Be All) generic role-playing game system. All books are available in PDF format only, through download or print on demand. In 2013, Timelords was re-released as a setting for the EABA v2 system, also in PDF format only. Some changes made to the setting with the EABA rules:
Wayfarers is a pencil and paper role-playing game (RPG) released in the fall of 2008 by the Ye Olde Gaming Companye (YOGC). It was created by Jimmy T. Swill and Gregory Vrill. [1] [2] The names Jimmy Swill and Gregory Vrill are used within the book as names for example characters.
Agone is an epic fantasy roleplaying game based on novels by award-winning fantasy writer Mathieu Gaborit. [1] Agone is set in the land of Harmundia – also known as the Twilight Realms. The game was published in French starting in 1999 by the now-defunct company Multisim, which also translated five books into English starting in 2001.
Ysgarth is a rules-heavy role-playing game — game historian Lawrence Schick called it "complex and detailed.". [1] A player creates a character by distributing a pool of points to twelve primary attributes. These then determine almost twenty secondary characteristics by means of various formulae.
Immortal: The Invisible War is a tabletop role-playing game created by artist and writer Ran Valerhon. Immortal details a world where characters begin to discover they are the titular "Immortals", an ancient race of shapeshifters who reincarnated from ancient gods and legends, while reacclimating to a millennia-old war against a dark power threatening Earth.