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The first seven games were independently developed and published by Cawthon, while he partnered with Steel Wool Studios for the Help Wanted VR sub-series and Five Nights at Freddy's: Security Breach (2021). 6 spin-off games have also been released, excluding troll games, and the series has inspired numerous fangames, the most prominent of which ...
Leo-mania – American actor Leonardo DiCaprio, late 1990s; Lisztomania – Hungarian composer Franz Liszt, 1840s; Littlermania [broken anchor] - British darts player Luke Littler, and the sport overall, from 2024 [1] Madonnamania - American singer Madonna, from c. 1985; Pokémania - Video game franchise Pokémon, c. 1999 to 2000
Sonic Mania is a 2017 platform game published by Sega for Nintendo Switch, PlayStation 4, Xbox One, and Windows.Produced in commemoration of the Sonic the Hedgehog series' 25th anniversary, Sonic Mania pays homage to the original Sega Genesis Sonic games, featuring speedy side-scrolling gameplay.
FNaF World is a 2016 indie adventure role-playing video game created by Scott Cawthon. It is the first official spin-off to the Five Nights at Freddy's series and the fifth game overall. The game was initially released for Windows via Steam on January 21, 2016, and for Android on January 12, 2017, [ a ] but has since been taken down from those ...
A fan game is a video game that is created by fans of a certain topic or IP.They are usually based on one, or in some cases several, video game entries or franchises. [1] Many fan games attempt to clone or remake the original game's design, gameplay, and characters, but it is equally common for fans to develop a unique game using another as a template.
Sonic World is a game heavily based upon the Sonic Adventure titles and Sonic Heroes. It features over 30 playable characters and the ability to make Heroes-style teams, as well as remastered levels from various Sonic games. [16] An upgraded version called Sonic World DX received its first demo release in 2020, and remains in active development ...
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In 1956, MANIAC I became the first computer to defeat a human being in a chess-like game. The chess variant, called Los Alamos chess, was developed for a 6×6 chessboard (no bishops) due to the limited amount of memory and computing power of the machine. [8] The MANIAC ran successfully in March 1952 [9] [10] [11] and was shut down on July 15 ...