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  2. Maitetsu - Wikipedia

    en.wikipedia.org/wiki/Maitetsu

    Maitetsu (Japanese: まいてつ) is a visual novel developed by Lose, which has also been adapted into the anime series Rail Romanesque (Japanese: レヱル・ロマネスク, Hepburn: Reeru Romanesuku). Maitetsu was initially released in Japan in 2016, [1] and it was released internationally by Sekai Project on Steam in 2018. [2]

  3. Signed Japanese - Wikipedia

    en.wikipedia.org/wiki/Signed_Japanese

    It is mainly used by Japanese people that have hearing loss and those Japanese people who have completely lost their hearing. Sign language learners that can hear and teachers at public schools for the deaf in Japan often use Japanese equivalent sign language.

  4. Kagome Kagome - Wikipedia

    en.wikipedia.org/wiki/Kagome_Kagome

    View a machine-translated version of the Japanese article. Machine translation, like DeepL or Google Translate, is a useful starting point for translations, but translators must revise errors as necessary and confirm that the translation is accurate, rather than simply copy-pasting machine-translated text into the English Wikipedia.

  5. Japan Bible Society Interconfessional Version - Wikipedia

    en.wikipedia.org/wiki/Japan_Bible_Society_Inter...

    The 1987 translation, despite becoming the most used version of the Bible in Japan with 80 percent of Christians and 70 percent of churches (as well as the entirety of the Catholic Church in Japan) using it, according to a survey by the Japan Bible Society in 2005, was subject to scrutiny in a 2010 questionnaire published by Kirishin (Japanese ...

  6. Kiasu - Wikipedia

    en.wikipedia.org/wiki/Kiasu

    Kiasu (simplified Chinese: 惊输; traditional Chinese: 驚輸; Pe̍h-ōe-jī: kiaⁿ-su) is a term derived from the Hokkien “kia” meaning afraid and “su” meaning to lose. [1] It is commonly defined as “the fear of losing,” and is directed at a person who behaves competitively to either attain their goal or to get ahead of others. [ 1 ]

  7. Hikikomori - Wikipedia

    en.wikipedia.org/wiki/Hikikomori

    Other Japanese commentators such as academic Shinji Miyadai and novelist Ryū Murakami, have also offered analysis of the hikikomori phenomenon, and find distinct causal relationships with the modern Japanese social conditions of anomie, amae and atrophying paternal influence in nuclear family child pedagogy.

  8. Batsu game - Wikipedia

    en.wikipedia.org/wiki/Batsu_game

    A possible non-Japanese example of a batsu game includes the "humiliations" that occur after one of the two titular participants fails a challenge in the Canadian TV show Kenny vs. Spenny. New York City comedy troupe Face Off Unlimited also produces a weekly improv comedy batsu game show called BATSU!

  9. Jōhatsu - Wikipedia

    en.wikipedia.org/wiki/Jōhatsu

    [2] [3] The shame of job loss, divorce, and even failing an exam can also motivate people to disappear. [4] [5] In some cases, becoming jōhatsu is a way to just have a fresh start. When they disappear, they can abandon their former residences, jobs, families, names, and even appearances. [2]