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The scroll wheel on a mouse has been invented multiple times by different people unaware of the others' work. Other scrolling controls on a mouse, and the use of a wheel for scrolling both precede the combination of wheel and mouse. The earliest known example of the former is the Mighty Mouse prototype developed jointly by NTT, Japan and ETH Zürich, Switzer
Adaptive tile refresh is a computer graphics technique for side-scrolling video games.It was most famously used by id Software's John Carmack in games such as Commander Keen to compensate for the poor graphics performance of PCs in the early 1990s.
A throbber animation like that seen on many websites when a blocking action is being performed in the background. A throbber, also known as a loading icon, is an animated graphical control element used to show that a computer program is performing an action in the background (such as downloading content, conducting intensive calculations or communicating with an external device).
Scrolling can be controlled in other software-dependent ways by a PC mouse. Some scroll wheels can be pressed down, functioning like a button. Depending on the software, this allows both horizontal and vertical scrolling by dragging in the direction desired; when the mouse is moved to the original position, scrolling stops.
A scroll wheel on a conventional mouse may also be used. Moving the wheel in a desired direction moves the content in the same direction. [16] Most mice contain scroll wheels that only scroll up and down, but some mice contain scroll wheels that allow the user to scroll in any direction (up, down, left or right), including diagonal directions.
Jump to content. Main menu. ... Mouse wheel may refer to: Hamster wheel; Treadmill; Treadwheel; The scroll wheel of a computer mouse This page was last edited ...
The two keys are primarily used to scroll up or down in documents, but the scrolling distance varies between different applications. In word processors, for instance, they may jump by an emulated physical page or by a screen view that may show only part of one page or many pages at once depending on zoom factor.
Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...