Search results
Results from the WOW.Com Content Network
Civilization IV (also known as Sid Meier's Civilization IV) is a 2005 4X turn-based strategy video game developed by Firaxis Games and published by 2K. It is the fourth installment of the Civilization series and was designed by Soren Johnson .
In addition, the civilization that acquires the "Fascism" technology first receives a free Great General. A Great General can be used similarly to other Great Persons: to join a city as a "Great Military Instructor ", which gives +2 experience points to any military unit created in the city, or to create a Military Academy , which permanently ...
[4] [7] Civilization IV: Colonization has many new gameplay mechanics. When starting the game, in addition to choosing a starting European nation, a player chooses between two governors, each with different advantages. [11] In addition, national borders is a gameplay concept taken from Civilization IV. This means that rivals cannot pass into ...
Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.
Due to his success in Civilization III, Soren Johnson became the sole lead designer of Civilization IV, once again writing all of the AI. For Civ IV Johnson brought in Civilization fans and members of the gaming community to test the game ahead of release, which proved highly effective in making the game stable and balanced before release.
Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack of the turn-based strategy video game Civilization IV. [6] The expansion focuses on adding content to the in-game time periods following the invention of gunpowder, and includes more general content such as 11 new scenarios, 10 new civilizations, and 16 new leaders.
Through the Ages: A Story of Civilization is a board game for 2–4 players designed by Vlaada Chvatil and published by Czech Board Games in 2006. Its theme is the development of human civilization and the players determine the progress of their own civilization in different fields including culture, government, leadership, religion and science ...
This page was last edited on 16 December 2024, at 19:54 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.