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  2. Naismith's rule - Wikipedia

    en.wikipedia.org/wiki/Naismith's_rule

    Assuming an individual can maintain a speed on the flat of 5 km/h, the route will take 6 hours and 34 minutes. The simplicity of this approach is that the time taken can be easily adjusted for an individual's own (chosen) speed on the flat; at 8 km/h (flat speed) the route will take 4 hours and 6 minutes.

  3. Chebyshev distance - Wikipedia

    en.wikipedia.org/wiki/Chebyshev_distance

    The Chebyshev distance between two vectors or points x and y, with standard coordinates and , respectively, is. This equals the limit of the L p metrics: hence it is also known as the L ∞ metric. Mathematically, the Chebyshev distance is a metric induced by the supremum norm or uniform norm. It is an example of an injective metric.

  4. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    Newton's first law expresses the principle of inertia: the natural behavior of a body is to move in a straight line at constant speed. A body's motion preserves the status quo, but external forces can perturb this. The modern understanding of Newton's first law is that no inertial observer is privileged over any other.

  5. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    e. Velocityis the speedin combination with the direction of motionof an object. Velocity is a fundamental concept in kinematics, the branch of classical mechanicsthat describes the motion of bodies. Velocity is a physical vectorquantity: both magnitude and direction are needed to define it.

  6. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    The first general equation of motion developed was Newton's second law of motion. In its most general form it states the rate of change of momentum p = p(t) = mv(t) of an object equals the force F = F(x(t), v(t), t) acting on it, [13]: 1112. The force in the equation is not the force the object exerts.

  7. Dead reckoning - Wikipedia

    en.wikipedia.org/wiki/Dead_reckoning

    Dead reckoning. The navigator plots their 9 a.m. position, indicated by the triangle, and, using their course and speed, estimates their own position at 9:30 and 10 a.m. In navigation, dead reckoning is the process of calculating the current position of a moving object by using a previously determined position, or fix, and incorporating ...

  8. Comoving and proper distances - Wikipedia

    en.wikipedia.org/wiki/Comoving_and_proper_distances

    The comoving distance from an observer to a distant object (e.g. galaxy) can be computed by the following formula (derived using the Friedmann–Lemaître–Robertson–Walker metric): = ′ (′) where a(t′) is the scale factor, t e is the time of emission of the photons detected by the observer, t is the present time, and c is the speed of ...

  9. Torque - Wikipedia

    en.wikipedia.org/wiki/Torque

    For a rotating object, the linear distance covered at the circumference of rotation is the product of the radius with the angle covered. That is: linear distance = radius × angular distance. And by definition, linear distance = linear speed × time = radius × angular speed × time. By the definition of torque: torque = radius × force.

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