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  2. Dots per inch - Wikipedia

    en.wikipedia.org/wiki/Dots_per_inch

    As it is, the Macintosh 128K featured a screen measuring 512 pixels in width by 342 pixels in height, and this corresponded to the width of standard office paper (512 px ÷ 72 px/in ≈ 7.1 in, with a 0.7 in margin down each side when assuming 8 + 1 ⁄ 2 in × 11 in North American paper size; in the rest of the world, it is 210 mm × 297 mm ...

  3. Raster graphics - Wikipedia

    en.wikipedia.org/wiki/Raster_graphics

    In computer graphics and digital photography, a raster graphic represents a two-dimensional picture as a rectangular matrix or grid of pixels, viewable via a computer display, paper, or other display medium. A raster image is technically characterized by the width and height of the image in pixels and by the number of bits per pixel. [1]

  4. Image resolution - Wikipedia

    en.wikipedia.org/wiki/Image_resolution

    An image that is 2048 pixels in width and 1536 pixels in height has a total of 2048×1536 = 3,145,728 pixels or 3.1 megapixels. One could refer to it as 2048 by 1536 or a 3.1-megapixel image. The image would be a very low quality image (72ppi) if printed at about 28.5 inches wide, but a very good quality (300ppi) image if printed at about 7 ...

  5. Wikipedia:Extended image syntax - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Extended_image...

    Alternatively, and only where absolutely necessary, users' preferences may be disregarded and the size of the image fixed by specifying a size in pixels: Width px or x Height px or Width x Height px. Scale the image to be no greater than the given width or height, keeping its aspect ratio.

  6. Canvas element - Wikipedia

    en.wikipedia.org/wiki/Canvas_element

    The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.

  7. Pixel aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Pixel_aspect_ratio

    Pixel aspect ratio 2:1. A Pixel aspect ratio (often abbreviated PAR) is a mathematical ratio that describes how the width of a pixel in a digital image compared to the height of that pixel. Most digital imaging systems display an image as a grid of tiny, square pixels. However, some imaging systems, especially those that must be compatible with ...

  8. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    A display resolution standard is a commonly used width and height dimension (display resolution) of an electronic visual display device, measured in pixels. This information is used for electronic devices such as a computer monitor. Certain combinations of width and height are standardized (e.g. by VESA [ 1 ][ 2 ]) and typically given a name ...

  9. Pixel density - Wikipedia

    en.wikipedia.org/wiki/Pixel_density

    Scanners and cameras. "PPI" or "pixel density" may also describe image scanner resolution. In this context, PPI is synonymous with samples per inch. In digital photography, pixel density is the number of pixels divided by the area of the sensor. A typical DSLR, circa 2013, has 1–6.2 MP/cm 2; a typical compact has 20–70 MP/cm 2.