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  2. List of NASCAR video games - Wikipedia

    en.wikipedia.org/wiki/List_of_NASCAR_video_games

    NASCAR The Game: Inside Line was released on November 6, 2012. Afterwards, Eutechnyx made two new games: the first NASCAR licensed video game for iOS, and NASCAR The Game: 2013 for Steam. Eutechnyx switched publishers for NASCAR '14 to Deep Silver after having Activision publishing previous games of the NASCAR The Game series.

  3. NASCAR SimRacing - Wikipedia

    en.wikipedia.org/wiki/NASCAR_SimRacing

    NASCAR SimRacing, abbreviated NSR, is a computer racing simulator developed by EA Tiburon and released on February 15, 2005, by EA Sports for Microsoft Windows.The game includes all of the 2004 NEXTEL Cup Series drivers (including Jeremy Mayfield, who was absent from NASCAR 2005: Chase for the Cup) and tracks except Pocono Raceway, which was also absent from NASCAR 2005: Chase for the Cup, due ...

  4. NASCAR 21: Ignition - Wikipedia

    en.wikipedia.org/wiki/NASCAR_21:_Ignition

    NASCAR 21: Ignition is a racing video game simulating the 2021 and 2022 NASCAR Cup Series seasons.It was developed and published by Motorsport Games and was released on October 28, 2021, for PlayStation 4, Xbox One and Microsoft Windows via Steam, with a further release on PlayStation 5 and Xbox Series X/S consoles on June 23, 2022. [1]

  5. NASCAR Racing 2003 Season - Wikipedia

    en.wikipedia.org/wiki/NASCAR_Racing_2003_Season

    NASCAR Racing 2003 Season, or NR2003 for short, is a computer racing simulator released in February 2003 by Papyrus Design Group for Windows and Mac OS X.The game was the last to be released by the company before EA Sports bought the NASCAR license exclusively from 2004 to 2009 (parent company Sierra's successor company, Activision Blizzard, reacquired NASCAR rights in 2011, with NASCAR The ...

  6. Motorsport Games - Wikipedia

    en.wikipedia.org/wiki/Motorsport_Games

    In May 2020, 704Games replaced Monster Games as developer for NASCAR Heat 5, [7] which was released two months later on July 10. [8] [9] In 2021 the company acquired Studio 397 and its rFactor 2 sim racing platform. rFactor2 was appointed as the official sim racing platform of the all-electric FIA Formula E championship in 2022. [10]

  7. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    The first variant of Papyrus' NASCAR Racing series was launched in 1994. In SVGA (640×480) it pushed the PCs of the time to the limit. Suddenly a resolution of 320×200 seemed a poor option and NASCAR Racing was the race sim of choice for anyone with a capable PC, particularly in North America. It was the first sim where cars no longer looked ...

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