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  2. Memory bandwidth - Wikipedia

    en.wikipedia.org/wiki/Memory_bandwidth

    Memory bandwidth. Memory bandwidth is the rate at which data can be read from or stored into a semiconductor memory by a processor. Memory bandwidth is usually expressed in units of bytes/second, though this can vary for systems with natural data sizes that are not a multiple of the commonly used 8-bit bytes. Memory bandwidth that is advertised ...

  3. List of interface bit rates - Wikipedia

    en.wikipedia.org/wiki/List_of_interface_bit_rates

    List of interface bit rates. This is a list of interface bit rates, is a measure of information transfer rates, or digital bandwidth capacity, at which digital interfaces in a computer or network can communicate over various kinds of buses and channels. The distinction can be arbitrary between a computer bus, often closer in space, and larger ...

  4. Data-rate units - Wikipedia

    en.wikipedia.org/wiki/Data-rate_units

    The ISQ symbols for the bit and byte are bit and B, respectively.In the context of data-rate units, one byte consists of 8 bits, and is synonymous with the unit octet.The abbreviation bps is often used to mean bit/s, so that when a 1 Mbps connection is advertised, it usually means that the maximum achievable bandwidth is 1 Mbit/s (one million bits per second), which is 0.125 MB/s (megabyte per ...

  5. FLOPS - Wikipedia

    en.wikipedia.org/wiki/FLOPS

    $100 KASY0 KASY0 was the first sub-US$ 100/GFLOPS computing technology. [81] August 2007: $50 $70 Microwulf As of August 2007, this 26 GFLOPS "personal" Beowulf cluster can be built for $1256. [82] March 2011: $1.80 $2 HPU4Science This $30,000 cluster was built using only commercially available "gamer" grade hardware. [83] August 2012: $0.75 $1

  6. High Bandwidth Memory - Wikipedia

    en.wikipedia.org/wiki/High_Bandwidth_Memory

    High Bandwidth Memory (HBM) is a computer memory interface for 3D-stacked synchronous dynamic random-access memory (SDRAM) initially from Samsung, AMD and SK Hynix.It is used in conjunction with high-performance graphics accelerators, network devices, high-performance datacenter AI ASICs, as on-package cache in CPUs [1] and on-package RAM in upcoming CPUs, and FPGAs and in some supercomputers ...

  7. DDR3 SDRAM - Wikipedia

    en.wikipedia.org/wiki/DDR3_SDRAM

    For the video game, see Dance Dance Revolution 3rdMix. Double Data Rate 3 Synchronous Dynamic Random-Access Memory (DDR3 SDRAM) is a type of synchronous dynamic random-access memory (SDRAM) with a high bandwidth (" double data rate ") interface, and has been in use since 2007. It is the higher-speed successor to DDR and DDR2 and predecessor to ...

  8. Transfers per second - Wikipedia

    en.wikipedia.org/wiki/Transfers_per_second

    In order to calculate the data transmission rate, one must multiply the transfer rate by the information channel width. For example, a data bus eight-bytes wide (64 bits) by definition transfers eight bytes in each transfer operation; at a transfer rate of 1 GT/s, the data rate would be 8 × 10 9 B/s, i.e. 8 GB/s, or approximately 7.45 GiB/s

  9. DDR2 SDRAM - Wikipedia

    en.wikipedia.org/wiki/DDR2_SDRAM

    DDR2 SDRAM. Double Data Rate 2 Synchronous Dynamic Random-Access Memory (DDR2 SDRAM) is a double data rate (DDR) synchronous dynamic random-access memory (SDRAM) interface. It is a JEDEC standard (JESD79-2); first published in September 2003. [2] DDR2 succeeded the original DDR SDRAM specification, and was itself succeeded by DDR3 SDRAM in 2007.

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