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Geomythology (also called “legends of the earth," "landscape mythology," “myths of observation,” “natural knowledge") is the study of oral and written traditions created by pre-scientific cultures to account for, often in poetic or mythological imagery, geological events and phenomena such as earthquakes, volcanoes, floods, tsunamis, land formation, fossils, and natural features of the ...
An early source on the Scholomance and Dracula folklore was the article "Transylvanian Superstitions" (1885), written by Scottish expatriate Emily Gerard. [2] [3] It has been established for certain this article was an important source that Bram Stoker consulted for his novel Dracula.
Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...
“Only in our forest can you sleep in peace,” says Davi Kopenawa, a shaman and elder of the Yanomami community — the indigenous population of the rainforest terrain on the Brazilian ...
Time's Arrow, Time's Cycle: Myth and Metaphor in the Discovery of Geological Time is a 1987 history of geology by the paleontologist Stephen Jay Gould, in which the author offers a historical account of the conceptualization of Deep Time and uniformitarianism using the works of the English theologian Thomas Burnet, and the Scottish geologists James Hutton and Charles Lyell.
Welcome back to the world of Navarre, where Malek, the god of death, waits around every corner. With the release date of “Onyx Storm,” the third book in Rebecca Yarros' "Empyrean" series ...
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.
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