enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Pólya mentions that there are many reasonable ways to solve problems. [3] The skill at choosing an appropriate strategy is best learned by solving many problems. You will find choosing a strategy increasingly easy. A partial list of strategies is included: Guess and check [9] Make an orderly list [10] Eliminate possibilities [11] Use symmetry [12]

  3. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    Solving an equation symbolically means that expressions can be used for representing the solutions. For example, the equation x + y = 2x – 1 is solved for the unknown x by the expression x = y + 1, because substituting y + 1 for x in the equation results in (y + 1) + y = 2(y + 1) – 1, a true statement.

  4. 15 puzzle - Wikipedia

    en.wikipedia.org/wiki/15_puzzle

    Chess world champion Bobby Fischer was an expert at solving the 15 puzzle. [19] He had been timed to be able to solve it within 25 seconds; Fischer demonstrated this on November 8, 1972, on The Tonight Show Starring Johnny Carson. [20] [21]

  5. Microsoft Math Solver - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Math_Solver

    Microsoft Math contains features that are designed to assist in solving mathematics, science, and tech-related problems, as well as to educate the user. The application features such tools as a graphing calculator and a unit converter. It also includes a triangle solver and an equation solver that provides step-by-step solutions to each problem.

  6. Quadratic formula - Wikipedia

    en.wikipedia.org/wiki/Quadratic_formula

    The roots of the quadratic function y = ⁠ 1 / 2 ⁠ x 2 − 3x + ⁠ 5 / 2 ⁠ are the places where the graph intersects the x-axis, the values x = 1 and x = 5. They can be found via the quadratic formula. In elementary algebra, the quadratic formula is a closed-form expression describing the solutions of a quadratic equation.

  7. Numerical methods for ordinary differential equations - Wikipedia

    en.wikipedia.org/wiki/Numerical_methods_for...

    Because of this, different methods need to be used to solve BVPs. For example, the shooting method (and its variants) or global methods like finite differences, [3] Galerkin methods, [4] or collocation methods are appropriate for that class of problems. The Picard–Lindelöf theorem states that there is a unique solution, provided f is ...

  8. Solver - Wikipedia

    en.wikipedia.org/wiki/Solver

    Game solvers for problems in game theory [3] Three-body problem [ 4 ] The General Problem Solver ( GPS ) is a particular computer program created in 1957 by Herbert Simon , J. C. Shaw , and Allen Newell intended to work as a universal problem solver, that theoretically can be used to solve every possible problem that can be formalized in a ...

  9. Cubic equation - Wikipedia

    en.wikipedia.org/wiki/Cubic_equation

    For solving the cubic equation x 3 + m 2 x = n where n > 0, Omar Khayyám constructed the parabola y = x 2 /m, the circle that has as a diameter the line segment [0, n/m 2] on the positive x-axis, and a vertical line through the point where the circle and the parabola intersect above the x-axis.