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  2. PowerPoint animation - Wikipedia

    en.wikipedia.org/wiki/PowerPoint_animation

    A stick figure animation made using Microsoft PowerPoint 2016. Microsoft PowerPoint animation is a form of animation which uses Microsoft PowerPoint and similar programs to create a game or movie. The artwork is generally created using PowerPoint's AutoShape features, and then animated slide-by-slide or by using Custom Animation.

  3. T-pose - Wikipedia

    en.wikipedia.org/wiki/T-pose

    In computer animation, a T-pose is a default posing for a humanoid 3D model's skeleton before it is animated. [1] It is called so because of its shape: the straight legs and arms of a humanoid model combine to form a capital letter T. When the arms are angled downwards, the pose is sometimes referred to as an A-pose instead.

  4. Shape note - Wikipedia

    en.wikipedia.org/wiki/Shape_note

    Modulation is sometimes said to be problematic for shape-note systems, since the shapes employed for the original key of the piece no longer match the scale degrees of the new key; [5] but the ability to use of sharp and flat symbols along with shape notes is a matter of the range of sorts available to the typographer and musical preferences.

  5. Storyboard - Wikipedia

    en.wikipedia.org/wiki/Storyboard

    These animations can be combined with available animatics, sound effects, and dialog to create a presentation of how a film could be shot and cut together. Some feature film DVD special features include production animatics, which may have scratch vocals or may even feature vocals from the actual cast (usually where the scene was cut after the ...

  6. ShapeShifter (animation) - Wikipedia

    en.wikipedia.org/wiki/ShapeShifter_(animation)

    Basic Shapes: Users have access to four basic shapes to create animations. Color: Users can choose and apply colors to shapes to enhance their animations. Resizing and Scaling Shapes: Shapes can be resized and scaled to create dynamic animations. View Outlines: Users have the option to view outlines of shapes for precise editing.

  7. Pose space deformation - Wikipedia

    en.wikipedia.org/wiki/Pose_space_deformation

    Pose space deformation is a computer animation technique which is used to deform a mesh on skeleton-driven animation. Common use of this technique is to deform the shape of a mesh (for example, an arm) according to the angle of the joint (in this case, the elbow) bent.

  8. Morphing - Wikipedia

    en.wikipedia.org/wiki/Morphing

    Morphing animation between two faces. Morphing is a special effect in motion pictures and animations that changes (or morphs) one image or shape into another through a seamless transition. Traditionally such a depiction would be achieved through dissolving techniques on film. Since the early 1990s, this has been replaced by computer software to ...

  9. Morph target animation - Wikipedia

    en.wikipedia.org/wiki/Morph_target_animation

    Morph target animation, per-vertex animation, shape interpolation, shape keys, or blend shapes [1] is a method of 3D computer animation used together with techniques such as skeletal animation. In a morph target animation, a "deformed" version of a mesh is stored as a series of vertex positions.

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