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The images may also function as animation frames in an animated GIF file, but again these need not fill the entire logical screen. GIF files start with a fixed-length header ("GIF87a" or "GIF89a") giving the version, followed by a fixed-length Logical Screen Descriptor giving the pixel dimensions and other characteristics of the logical screen.
Kinda Funny is an online entertainment company that produces videos and podcasts on video game culture, film, television, and comics.. Kinda Funny creates content on two YouTube channels: The primary Kinda Funny channel features comedy videos such as Kinda Funny: The Animated Series, as well as Kinda Funny's flagship podcast 'The Kinda Funny Podcast' (formerly 'The GameOverGreggy Show').
Original file (800 × 800 pixels, file size: 2.4 MB, MIME type: image/gif, looped, 50 frames, 1 min 15 s) This is a file from the Wikimedia Commons . Information from its description page there is shown below.
The "Dancing Baby", also called "Baby Cha-Cha" or "the Oogachacka Baby", is an internet meme of a 3D-rendered animation of a baby performing a cha-cha type dance. It quickly became a media phenomenon in the United States and one of the first viral videos in the mid-late 1990s.
Looping GIF of the animation " Badgers ", also known informally as " Badger Badger Badger " or " The Badger Song ", is an animated meme by British animator Jonti Picking , also known as Mr Weebl. It consists of twelve animated cartoon badgers doing callisthenics , a mushroom in front of a tree, and a snake in the desert .
Mind Game (Japanese: マインド・ゲーム, Hepburn: Maindo Gēmu) is a 2004 Japanese adult-animated experimental comedy-drama film based on Robin Nishi's manga of the same name.
Captain N: The Game Master: Kid Icarus by Nintendo, Mega Man by Capcom, Castlevania by Konami 1989–1991 DIC Animation City, Nintendo of America: NBC: The Adventures of Super Mario Bros. 3: Super Mario Bros. 3 by Nintendo: 1990 DIC Animation City, Retitalia S.P.A., Nintendo of America: The Power Team: Narc; Wizards & Warriors; Kwirk; Arch ...
Much like 3D animation, smear frames were rarely seen in early video games due to the lack of power in gaming systems. [3] Visually stylistic games with fixed cameras were more likely to have smears. [3] • 1991 Sonic the Hedgehog smeared Sonic’s feet in his run cycle. [3] • Crash Bandicoot used multiples and blur on Crash’s spin ...