enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Polygon triangulation - Wikipedia

    en.wikipedia.org/wiki/Polygon_triangulation

    In computational geometry, polygon triangulation is the partition of a polygonal area (simple polygon) P into a set of triangles, [1] i.e., finding a set of triangles with pairwise non-intersecting interiors whose union is P. Triangulations may be viewed as special cases of planar straight-line graphs.

  3. Delaunay triangulation - Wikipedia

    en.wikipedia.org/wiki/Delaunay_triangulation

    A divide and conquer paradigm to performing a triangulation in d dimensions is presented in "DeWall: A fast divide and conquer Delaunay triangulation algorithm in E d" by P. Cignoni, C. Montani, R. Scopigno. [18] The divide and conquer algorithm has been shown to be the fastest DT generation technique sequentially. [19] [20]

  4. Area of a triangle - Wikipedia

    en.wikipedia.org/wiki/Area_of_a_triangle

    The area of a triangle can be demonstrated, for example by means of the congruence of triangles, as half of the area of a parallelogram that has the same base length and height. A graphic derivation of the formula T = h 2 b {\displaystyle T={\frac {h}{2}}b} that avoids the usual procedure of doubling the area of the triangle and then halving it.

  5. Bretschneider's formula - Wikipedia

    en.wikipedia.org/wiki/Bretschneider's_formula

    Bretschneider's formula generalizes Brahmagupta's formula for the area of a cyclic quadrilateral, which in turn generalizes Heron's formula for the area of a triangle.. The trigonometric adjustment in Bretschneider's formula for non-cyclicality of the quadrilateral can be rewritten non-trigonometrically in terms of the sides and the diagonals e and f to give [2] [3]

  6. Barycentric coordinate system - Wikipedia

    en.wikipedia.org/wiki/Barycentric_coordinate_system

    If a point lies on an edge of the triangle but not at a vertex, one of the area coordinates (the one associated with the opposite vertex) is zero, while the other two lie in the open interval (,). If the point lies on a vertex, the coordinate associated with that vertex equals 1 and the others equal zero.

  7. Triangulation - Wikipedia

    en.wikipedia.org/wiki/Triangulation

    One of the sensors is typically a digital camera device, and the other one can also be a camera or a light projector. The projection centers of the sensors and the considered point on the object's surface define a (spatial) triangle. Within this triangle, the distance between the sensors is the base b and must be known. By determining the ...

  8. Tangential quadrilateral - Wikipedia

    en.wikipedia.org/wiki/Tangential_quadrilateral

    where ∆(APB) is the area of triangle APB. Denote the segments that the diagonal intersection P divides diagonal AC into as AP = p 1 and PC = p 2, and similarly P divides diagonal BD into segments BP = q 1 and PD = q 2. Then the quadrilateral is tangential if and only if any one of the following equalities are true: [30]

  9. Bisection - Wikipedia

    en.wikipedia.org/wiki/Bisection

    The ratio of the area of the envelope of area bisectors to the area of the triangle is invariant for all triangles, and equals ⁡ (), i.e. 0.019860... or less than 2%. A cleaver of a triangle is a line segment that bisects the perimeter of the triangle and has one endpoint at the midpoint of one of the three sides.