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The "gearbox" text was produced using Martel's old typewriter because Martel felt that only it had the font with an ideal lower-case "g". [8] Gearbox Software was founded on February 16, 1999, by Randy Pitchford, Brian Martel, Stephen Bahl, Landon Montgomery and Rob Heironimus, five developers formerly of Rebel Boat Rocker.
The team approached THQ for publishing, though the talks subsequently faltered. Blackbird was outbid by Gearbox during the THQ auction, though it sparked dialogue between Gearbox and Blackbird to turn Hardware into a Homeworld title. The game was then renamed to Homeworld: Shipbreakers, before further renaming to Homeworld: Deserts of Kharak ...
Pages in category "Gearbox Software games" The following 34 pages are in this category, out of 34 total. This list may not reflect recent changes. A. Aliens Infestation;
2K Games and Gearbox Software Announce Borderlands® 2 Now Available in North America Cooperative shooter-looter franchise returns with bigger, better, more badass mayhem; Receives outstanding ...
Detroit is a turn-based business simulation game that puts one in charge of a fledgling automobile company starting in 1908 (the year the Ford Model T was introduced). The player is responsible for the financing, research and development, design, testing, production, and marketing of automobile product lines.
Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Windows.Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology.
Skyler Miller of AllGame gave Motor City Patrol two stars out of a possible five, calling it an "interesting but ultimately disappointing game". Miller praised the game's "sharp, detailed rendition" of city streets, but wrote that the execution of the game's "promising" concept "is derailed by repetitive objectives that never change, a difficult-to-control car and the necessity of constantly ...
Motor City Online was a racing massively multiplayer online video game released by Electronic Arts on October 29, 2001. The point of the game was to buy classic cars (mostly American muscle cars ) ranging from 1930s to 1970s models, tune them up, and race them against other players.