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  2. Metroid Dread - Wikipedia

    en.wikipedia.org/wiki/Metroid_Dread

    Metroid Dread is an action-adventure game in which players control bounty hunter Samus Aran as she explores the planet ZDR. It retains the side-scrolling gameplay of previous Metroid games, alongside the free aim and melee attacks added in Samus Returns (2017).

  3. Characters of the Metroid series - Wikipedia

    en.wikipedia.org/wiki/Characters_of_the_Metroid...

    Other than Samus and the titular Metroids, Ridley is the only character that has appeared consistently throughout most of the games in the series (the exceptions being Metroid II: Return of Samus for the Game Boy, Metroid Prime 2: Echoes for the GameCube, Metroid Prime Hunters for the Nintendo DS, Metroid Prime: Federation Force for the ...

  4. Metroid - Wikipedia

    en.wikipedia.org/wiki/Metroid

    Metroid Dread continues where Fusion left off, with the Federation dispatching a squadron of advanced automatons known as E.M.M.I. to investigate the planet ZDR, where X parasites have been sighted. Samus is sent to the planet herself after contact is lost, coming into conflict with the X and a Chozo war criminal named Raven Beak, stopping both ...

  5. SA-X - Wikipedia

    en.wikipedia.org/wiki/SA-X

    The SA-X is the main antagonist of the video game Metroid Fusion. She is a parasite that originally infected the protagonist, Samus Aran, as well as her Power Suit, before Samus was cured by injecting Metroid DNA into her. The SA-X later appears, having replicated her Power Suit, including all of her most powerful weapons from Super Metroid ...

  6. Samus Aran - Wikipedia

    en.wikipedia.org/wiki/Samus_Aran

    In Metroid: Other M, the Zero Suit is capable of materializing the Power Suit from within itself. [21] She is 190 cm (6 ft 3 in) and 90 kilograms (200 lb) while wearing the Power Suit. [22] The Super Metroid Nintendo's Player's Guide describes Samus as 6 ft 3 in (1.91 m) tall and weighs 198 pounds (90 kg) without her Power Suit. [23]

  7. Sequence breaking - Wikipedia

    en.wikipedia.org/wiki/Sequence_breaking

    Though sequence breaking as a concept has existed almost since the inception of computer games complex enough to have sequential storylines, the first documented action in a video game to be called a sequence break occurred in the Nintendo GameCube game Metroid Prime, in a thread called "Gravity Suit and Ice Beam before Thardus". [2]

  8. Dread Swimsuits? This ‘Miracle’ One-Piece Is a Dream for ...

    www.aol.com/entertainment/dread-swimsuits...

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  9. Yoshio Sakamoto - Wikipedia

    en.wikipedia.org/wiki/Yoshio_Sakamoto

    [2] Sakamoto created characters for Metroid (under the alias 'Shikamoto'), and was a game designer on Kid Icarus. [3] [4] [5] He also directed Super Metroid, Metroid Fusion, Metroid: Zero Mission, Metroid: Other M, and was the producer for Metroid: Samus Returns and Metroid Dread.