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Shader Model 1.0 illuminated 3D worlds with what is called standard lighting. Standard lighting, however, had two problems: Lighting precision was confined to 8 bit integers, which limited the contrast ratio to 256:1. Using the HVS color model, the value (V), or brightness of a color has a range of 0 – 255. This means the brightest white (a ...
Pages in category "Video games with pre-rendered 3D graphics" The following 175 pages are in this category, out of 175 total. This list may not reflect recent changes.
The game is the first title in the series to be developed for PlayStation 3, and it is also the first to utilize 3D models as opposed to the 2D sprites in earlier titles. A sequel titled Atelier Totori: The Adventurer of Arland , which takes place five years after the end of Atelier Rorona , was released in Japan on June 24, 2010.
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Ragnarok Online (Korean: 라그나로크 온라인, Rageunarokeu Onrain marketed as Ragnarök, and alternatively subtitled The Final Destiny of the Gods) is a massive multiplayer online role-playing game (MMORPG) created by Gravity based on the manhwa Ragnarok by Lee Myung-jin.
A Nintendo 3DS port, titled Donkey Kong Country Returns 3D, was released on May 24, 2013. The game was ported by Monster Games and is rendered with stereoscopic 3D graphics. [ 60 ] [ 61 ] The 3DS version includes two game modes: "Original Mode", which plays the same as the original Wii version; and "New Mode", which introduces a handful of new ...
The limitations of the Taito F3 System arcade hardware proved to be difficult to work with when designing levels, due to the hardware's scaling techniques with backgrounds and objects. [1] As a work around, background objects were made to be simple geometrical shapes and cylinders, using similar techniques in Sega's Space Harrier . [ 1 ]
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