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  2. Hexagonal architecture (software) - Wikipedia

    en.wikipedia.org/wiki/Hexagonal_architecture...

    The hexagonal architecture, or ports and adapters architecture, is an architectural pattern used in software design. It aims at creating loosely coupled application components that can be easily connected to their software environment by means of ports and adapters. This makes components exchangeable at any level and facilitates test automation ...

  3. List of software architecture styles and patterns - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Architecture styles typically include a vocabulary of component and connector types, as well as semantic models for interpreting the system's properties. These styles represent the most coarse-grained level of system organization. Examples include Layered Architecture, Microservices, and Event-Driven Architecture. [1] [2] [3]

  4. Category:Architectural pattern (computer science) - Wikipedia

    en.wikipedia.org/wiki/Category:Architectural...

    Download as PDF; Printable version; ... List of software architecture styles and patterns; A. ... Hexagonal architecture (software) I.

  5. Microservices - Wikipedia

    en.wikipedia.org/wiki/Microservices

    Also in 2005, Alistair Cockburn wrote about hexagonal architecture which is a software design pattern that is used along with the microservices. This pattern makes the design of the microservice possible since it isolates in layers the business logic from the auxiliary services needed in order to deploy and run the microservice completely ...

  6. Truncated icosahedron - Wikipedia

    en.wikipedia.org/wiki/Truncated_icosahedron

    The dihedral angle of a truncated icosahedron between adjacent hexagonal faces is approximately 138.18°, and that between pentagon-to-hexagon is approximately 142.6°. [ 4 ] The truncated icosahedron is an Archimedean solid , meaning it is a highly symmetric and semi-regular polyhedron, and two or more different regular polygonal faces meet in ...

  7. Entity–control–boundary - Wikipedia

    en.wikipedia.org/wiki/Entity–control–boundary

    The entity–control–boundary approach finds its origin in Ivar Jacobson's use-case–driven object-oriented software engineering (OOSE) method published in 1992. [1] [2] It was originally called entity–interface–control (EIC) but very quickly the term "boundary" replaced "interface" in order to avoid the potential confusion with object-oriented programming language terminology.

  8. File:Hexagonal Architecture.svg - Wikipedia

    en.wikipedia.org/.../File:Hexagonal_Architecture.svg

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses ...

  9. Hexagonal window - Wikipedia

    en.wikipedia.org/wiki/Hexagonal_window

    Attic hexagonal windows were occasionally used in the Northern European manor architecture of the 19th century. The concept became popular thanks to the Russian constructivist architect Konstantin Melnikov, [5] [6] whose own famous house had 124 hexagonal windows, which were the main source of light as ceiling lights were not provided in many rooms.