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A GameStop store in 2014. GameStop, an American chain of brick-and-mortar video game stores, had struggled in the years leading up to the short squeeze due to competition from digital distribution services, as well as the economic effects of the COVID-19 pandemic, which reduced the number of people who shopped in-person.
The GameStop short squeeze, starting in January 2021, was a short squeeze occurring on shares of GameStop, [19] [20] primarily triggered by the Reddit forum WallStreetBets. [21] [22] This squeeze led to the share price reaching an all-time intraday high of US$483 on January 28, 2021 on the NYSE.
A GameStop store in a mall. In September 2019, Gill, under the username "u/DeepFuckingValue", posted on the subreddit r/wallstreetbets a screenshot of a trade consisting of a roughly $53,000 long position in GameStop; [8] Gill's Reddit posts and YouTube videos argued (through both fundamental and technical analysis) that the stock was undervalued. [3]
Download as PDF; Printable version; ... This has resulted in a decline in sales at GameStop. In 2017, GameStop reported a 16.4% drop in sales for the 2016 holiday ...
Impulse was a digital distribution and multiplayer platform. Originally developed by Stardock to succeed Stardock Central, it was purchased by GameStop in March 2011, [2] [3] and was subsequently rebranded as GameStop PC Downloads, with the client being renamed GameStop App. [4]
Game Informer (GI) [a] was an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and game consoles.It debuted in August 1991, when the video game retailer FuncoLand started publishing an in-house newsletter.
GameStop shares surged 74% on Monday after the account run by Keith Gill shared a meme on X, marking its first post in three years. The shares skyrocketed by more than 110% earlier and were halted ...
The documentary holds a 79% approval rating on Rotten Tomatoes, based on 14 reviews. [14]Noel Murray at the Los Angeles Times felt that the film was strong from a stylistic and journalistic standpoint and that it did a great job of humanizing the players and supported a business instead of rooting for its failure.