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  2. Kahoot! - Wikipedia

    en.wikipedia.org/wiki/Kahoot!

    A literature review containing 93 studies on the effect of using Kahoot! for learning was published in the journal Computers & Education in 2020. [35] This is the first literature review that investigates most published studies (experiments, case studies, surveys, etc.) on how using Kahoot! affects learning in the classroom.

  3. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Interactive whiteboards can accommodate different learning styles, such as visual, tactile, and audio. [28] Interactive Whiteboards are another way that technology is expanding in schools. By assisting the teacher to help students more kinesthetically as well as finding different ways to process there information throughout the entire classroom.

  4. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

  5. Four stages of competence - Wikipedia

    en.wikipedia.org/wiki/Four_stages_of_competence

    Though the individual does not understand or know how to do something, they recognize the deficit, as well as the value of a new skill in addressing the deficit. The making of mistakes can be integral to the learning process at this stage. [1] Conscious competence The individual understands or knows how to do something.

  6. Artificial intelligence in education - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    AI champions envision a future where machine learning and artificial intelligence might be applied in writing, personalization, feedback or course development. The growing popularity of AI, is especially apparent to many who have invested in higher education in the past decade. [19]

  7. Competency-based learning - Wikipedia

    en.wikipedia.org/wiki/Competency-based_learning

    Competency-based learning or competency-based education is a framework for teaching and assessment of learning. It is also described as a type of education based on predetermined "competencies," which focuses on outcomes and real-world performance. [ 1 ]

  8. Virtual reality in primary education - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_in_Primary...

    However, recent technological progress has made VR more viable and promise new learning models and styles for students. [ citation needed ] These facets of virtual reality have found applications within the primary education (K-8th grade) sphere in enhancing student learning, increasing engagement, and creating new opportunities for addressing ...

  9. Differentiated instruction - Wikipedia

    en.wikipedia.org/wiki/Differentiated_instruction

    Differentiated instruction and assessment, also known as differentiated learning or, in education, simply, differentiation, is a framework or philosophy for effective teaching that involves providing all students within their diverse classroom community of learners a range of different avenues for understanding new information (often in the same classroom) in terms of: acquiring content ...

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