Search results
Results from the WOW.Com Content Network
Magic Camera, sometimes known as Magic Camera virtual webcam, is an application for Microsoft Windows to generate virtual webcams on Windows, which can be used to stream files/screens as webcam, or create webcam effects on physical webcam.
An example of bloom in a picture taken with a camera. Note the blue fringe that is particularly noticeable along the right edge of the window. Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world ...
The in-camera effect is defined by the fact that the effect exists on the original camera negative or video recording before it is sent to a lab or modified. Effects that modify the original negative at the lab, such as skip bleach or flashing, are not included. Some examples of in-camera effects include the following: Matte painting
Cheese is the former default webcam application [2] for the GNOME desktop, i.e. an application to handle UVC streams over Video4Linux. It was developed as a Google Summer of Code 2007 project by Daniel G. Siegel. It uses GStreamer to apply effects to photos and videos. [3] It can export to Flickr and is integrated into GNOME. [4]
Shaky camera, [1] shaky cam, [2] jerky camera, queasy cam, [3] run-and-gun [4] or free camera [4] is a cinematographic technique where stable-image techniques are purposely dispensed with shaking. It is a hand-held camera , or given the appearance of being hand-held, and in many cases shots are limited to what one photographer could have ...
Camera and projector mechanical effects. The features mostly related to the film movement and shutter effects, typical for any device with film transportation and mechanical shutter — be it a camera, projector or video coding device ( telecine or scanner).
To achieve the effect, the camera needs to be positioned at a certain distance from the object that is supposed to remain still during the dolly zoom. The distance depends on how wide the scene is to be filmed and on the field of view (FOV) of the camera lens. Before calculating the distances needed at the different fields of view, the constant ...
Main page; Contents; Current events; Random article; About Wikipedia; Contact us