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  2. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    In a console-specific version, DirectX was used as a basis for Microsoft's Xbox, Xbox 360 and Xbox One console API. The API was developed jointly between Microsoft and Nvidia, which developed the custom graphics hardware used by the original Xbox. The Xbox API was similar to DirectX version 8.1, but is non-updateable like other console ...

  3. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...

  4. DirectX Diagnostic Tool - Wikipedia

    en.wikipedia.org/wiki/DirectX_Diagnostic_Tool

    DirectX Diagnostic Tool also displays information about the installed DirectPlay Service Provider. In Windows XP Professional x64 Edition, Windows Vista x64 edition, Windows 7 x64 edition, Windows 8 x64 edition and Windows 10 x64 edition, two versions of DirectX Diagnostic Tool are included, a native 64-bit version and a 32-bit version. In ...

  5. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    This was the final version with a cross-platform edition for the Mac available and it differed from the 2.x version in that it also allowed compilation for the PowerPC instruction set. Visual C++ 5.0 (bundled with Visual Studio 97) which included MFC 4.21 and was released 1997-04-28, [ 18 ] was a major upgrade from 4.2. [ 22 ]

  6. DirectX 12 Ultimate - Wikipedia

    en.wikipedia.org/?title=DirectX_12_Ultimate&...

    Pages for logged out editors learn more. Contributions; Talk; DirectX 12 Ultimate

  7. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D 12 version 1703 – With the Windows 10 Creators Update (version 1703), released on April 11, 2017, the Direct3D 12 runtime has been updated to support Shader Model 6.0 and DXIL. and Shader Model 6.0 requires Windows 10 Anniversary Update (version 1607), WDDM 2.1. New graphical features are Depth Bounds Testing and Programmable MSAA.

  8. DirectX 12 - Wikipedia

    en.wikipedia.org/?title=DirectX_12&redirect=no

    Download QR code; Print/export Download as PDF; Printable version; Appearance. move to sidebar hide. From Wikipedia, the free encyclopedia. Redirect page ...

  9. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    Render Pass, introducing render pass concept in Direct3D 12, adding new APIs to be run on existing drivers and allow user mode drivers to choose optimal rendering path without heavy CPU penalty. Meta-commands, adding preview support for DirectML, a high-performance, hardware-accelerated DirectX 12 library for machine learning. With Windows 10 ...