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A box set containing the Christmas and Spring specials and Love Hina Again was released as "Love Hina Movie Set" on September 4, 2002. [22] [23] A complete box set of the television series, Christmas Special, Spring Special and Love Hina Again was released on September 28, 2004 as "Love Hina - Perfect Collection". [24]
The Game Boy Color received Love Hina Pocket on August 4, 2000, and Love Hina Party on January 26, 2001. [86] [87] The Game Boy Advance received Love Hina Advance on September 7, 2001. [88] The Sega Dreamcast received Love Hina: Totsuzen no Engeji Happening on September 28, 2000, and Love Hina: Smile Again on March 29, 2001.
Ema Maeda (真枝 絵馬, Maeda Ema) appears in the epilogue of the Love Hina manga, Volume 14, which is set three years (four in the English manga) after the end of the main storyline. A timid 15-year-old girl who dabbles in conspiracy theories, Ema hopes to get into Tokyo University so she can improve her life and have people notice her.
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Love★Com (PlayStation 2) Love Hina Love Hina Gorgeous (PlayStation 2, Game Boy Advance) Lovely Idol (PlayStation 2) Little Nemo: The Dream Master ; Little Witch Academia: VR Broom Racing (Oculus Quest, HTC Vive, Valve Index, PSVR, SteamVR) Little Witch Parfait (series) Lucky Star (series) Lupin III: Treasure of the Sorcerer King (PlayStation 2)
Naru Narusegawa (成瀬川 なる, Narusegawa Naru) is a fictional character in the Love Hina series by Ken Akamatsu and one of the central characters in the franchise. Known for her fiery temper and tendency to use physical violence to punish central character Keitaro Urashima, she is the first female introduced in the series.
Love Hina is a manga series written and illustrated by Ken Akamatsu. The series was originally serialized in Weekly Shōnen Magazine from 1998 to 2001, running weekly for 118 chapters. The individual chapters were collected and published in 14 tankōbon volumes by Kodansha , with the first volume released on March 17, 1999, and the last ...
Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).