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Image Engine (also known as Image Engine Design Inc.) is a visual effects studio based in Vancouver, BC, that offers a range of services for feature films and television, from concept designs and pre-visualization to CG animation, compositing, and explosive volumetric digital effects.
and version Developed by Platforms Mainly Used For License Bryce: 2010-12-23 7.1.0.109 Daz 3D: Microsoft Windows (32-bit), Mac OS X (10.7 and above) Animation, Landscape Modeling, Fractal Geometry Proprietary: Clara.io: redesigned in 2015-03-31 Exocortex Mozilla FireFox, Google Chrome, Microsoft Internet Explorer: Modeling, Animation, Rendering ...
Sony Pictures Imageworks was formed in 1992 with five employees to use computers to help plan complicated scenes for live-action films. [5] Located in the former TriStar building, their first work was a previsualization for the 1993 film Striking Distance.
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The OpenFX standard is owned by The Open Effects Association, and it is released under a 'BSD' open source license. OpenFX was originally designed by Bruno Nicoletti at The Foundry Visionmongers . Plug-ins are written as dynamic shared objects , and the API specifies a few entry points that must be implemented by the plug-in .
Nuke is a node-based digital compositing and visual effects application first developed by Digital Domain and used for television and film post-production.Nuke is available for Windows, macOS (up to Monterey natively), and RHEL/CentOS. [2]
[10] [11] The commercial version was integrated via plug-ins into several DCC packages including Softimage, Maya, Katana, Cinema4D, and Houdini. Solid Angle SL, the company behind Arnold, was founded in 2009 in Madrid and purchased by Autodesk in early 2016. The acquisition was announced officially on April 18, 2016. [12]
Massive is a software package developed by Stephen Regelous for use in the visual effects industry. Its primary feature is its ability to rapidly create large groups of agents that can act as individuals, each with their own unique behaviors and actions.