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Opposing Force also features an extended multiplayer, incorporating the various new environments and weapons into the original deathmatch mode used in Half-Life. [4] After release, a new capture the flag mode with additional levels, items and powerups , was created by Gearbox.
In December 2008, Valve announced that the two main Half-Life games had sold 15.8 million units in retail (9.3m for the first, 6.5m for the second), while the Half-Life expansions [85] had sold 1.9 million (Opposing Force: 1.1 million, Blue Shift: 800,000) and Half-Life 2 expansions 1.4 million units (all for Episode One) by the end of November ...
The Black Mesa Research Facility (also simply called Black Mesa) is a fictional underground laboratory complex that serves as the primary setting for the video game Half-Life and its expansions, as well as its unofficial remake, Black Mesa. It also features in the wider Half-Life universe, including the Portal series.
This page lists works of fiction that involve weapons of mass destruction as plot elements. ... Half-Life: Opposing Force; J. Jetrel; K. Kalki 2898 AD; KOS-MOS; M.
Entropy: Zero 2 includes several new gameplay mechanics, including new weapons, commandable Combine squadmates, drivable APCs, "portal" grenades that transport anything caught in their radius to the Xen dimension, new and returning enemies—including the "pit-drones" from Half-Life: Opposing Force (1999), and an optional companion character ...
Half-Life is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. Unlike most first-person shooters at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life ' s story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint.
A late build of the Dreamcast version eventually leaked online, featuring complete versions of Half-Life and Blue Shift. [26] Blue Shift and the High Definition pack were initially absent from the launch of Valve's content delivery system Steam in September 2003, despite the presence of both Half-Life and Opposing Force on the system. [27]
In Half-Life: Blue Shift, Cross can briefly be seen on a security camera in the surveillance room, delivering the GG-3883 crystal. In Half-Life: Opposing Force, Adrian Shephard finds Cross's corpse in Xen after being teleported there by the Displacer Cannon, which implies that she died sometime after the events of Decay.