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Kotaku is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. [1] Notable former contributors to the site include Luke Smith , [ 2 ] Cecilia D'Anastasio , Tim Rogers , and Jason Schreier .
Jason Schreier (born May 10, 1987) is an American journalist and author who primarily covers the video game industry.He worked as a news reporter for Kotaku from 2011 to 2020 and was recognized for several investigative stories, particularly on the crunch culture within the industry.
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Clicker Heroes is an idle game that was developed by American independent studio Playsaurus. It was originally released for browsers in 2014, for mobile devices in 2015, and for Xbox One and PlayStation 4 consoles in 2017. The game is a spinoff of Playsaurus's earlier game Cloudstone, from which it uses many graphic elements. [1]
Polygon is an American entertainment website by Vox Media covering video games, movies, television, and other popular culture. At its October 2012 launch as Vox Media's third property, Polygon sought to distinguish itself by focusing on the stories of the people behind video games and long-form magazine-style feature articles.
Brian Crecente is married and has a son and a grandson. [12] He is the uncle of Jennifer Ann Crecente, who was murdered in 2006.He was one of the judges on the "Life. Love. Game Design Challenge", a competition designed "to challenge video game designers and developers to create video games about teen dating violence" sponsored by Jennifer Ann's Group, a memorial charity for Jennifer. [13]
On October 9, 2021, Kotaku published an article stating that Metroid Dread was running "great" on Yuzu and Ryujinx, adding that "you can play Dread on your computer, right now", and including several positive mentions of video game piracy, thanking "pirates, emulators, modders, and hackers" and suggesting readers emulate older or expensive ...
Parent company Network N was founded by James Binns (formerly of Future Publishing) in late May 2012. [1] [2] [3] PCGamesN launched the following month.[4]PCGamesN's first website was designed to host traditional games coverage alongside aggregated and user-created content, [1] which was presented to the reader in channels dedicated to major gaming franchises.