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  2. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    In some contexts it is desirable to round a given number x to a "neat" fraction – that is, the nearest fraction y = m/n whose numerator m and denominator n do not exceed a given maximum. This problem is fairly distinct from that of rounding a value to a fixed number of decimal or binary digits, or to a multiple of a given unit m.

  3. Floor and ceiling functions - Wikipedia

    en.wikipedia.org/wiki/Floor_and_ceiling_functions

    Given real numbers x and y, integers m and n and the set of integers, floor and ceiling may be defined by the equations ⌊ ⌋ = {}, ⌈ ⌉ = {}. Since there is exactly one integer in a half-open interval of length one, for any real number x, there are unique integers m and n satisfying the equation

  4. Truncation - Wikipedia

    en.wikipedia.org/wiki/Truncation

    However, for negative numbers truncation does not round in the same direction as the floor function: truncation always rounds toward zero, the function rounds towards negative infinity. For a given number x ∈ R − {\displaystyle x\in \mathbb {R} _{-}} , the function ceil {\displaystyle \operatorname {ceil} } is used instead

  5. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    Round-by-chop: The base-expansion of is truncated after the ()-th digit. This rounding rule is biased because it always moves the result toward zero. Round-to-nearest: () is set to the nearest floating-point number to . When there is a tie, the floating-point number whose last stored digit is even (also, the last digit, in binary form, is equal ...

  6. Round number - Wikipedia

    en.wikipedia.org/wiki/Round_number

    A round number is an integer that ends with one or more "0"s (zero-digit) in a given base. [1] So, 590 is rounder than 592, but 590 is less round than 600. In both technical and informal language, a round number is often interpreted to stand for a value or values near to the nominal value expressed.

  7. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    For numbers with a base-2 exponent part of 0, i.e. numbers with an absolute value higher than or equal to 1 but lower than 2, an ULP is exactly 2 −23 or about 10 −7 in single precision, and exactly 2 −53 or about 10 −16 in double precision. The mandated behavior of IEEE-compliant hardware is that the result be within one-half of a ULP.

  8. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  9. Unit in the last place - Wikipedia

    en.wikipedia.org/wiki/Unit_in_the_last_place

    Here we start with 0 in single precision (binary32) and repeatedly add 1 until the operation does not change the value. Since the significand for a single-precision number contains 24 bits, the first integer that is not exactly representable is 2 24 +1, and this value rounds to 2 24 in round to nearest, ties to even.