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Hex (also called Nash) is a two player abstract strategy board game in which players attempt to connect opposite sides of a rhombus-shaped board made of hexagonal cells. Hex was invented by mathematician and poet Piet Hein in 1942 and later rediscovered and popularized by John Nash .
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Hex is a two player abstract strategy board game in which players attempt to connect opposite sides of a hexagonal board. Hex was invented by mathematician and poet Piet Hein in 1942 and independently by John Nash in 1948. It is traditionally played on an 11×11 rhombus board, although 13×13 and 19×19 boards are also popular. Each player is ...
Hex game may refer to: Hex, a strategy board game played on a hexagonal grid; Hex, a turn-based strategy game for Atari ST and Amiga; Hex: Shards of Fate, a massively multiplayer online trading card game; Hex-based game or hex map, a game board design commonly used in wargames; See also. Hex (disambiguation)
Hex, a hexagonal tile of a hex map, used in war and strategy board games; Hex (board game), a mathematical strategy game played on a hexagonal grid or rhombus; Hex (climbing), an item of rock climbing equipment used to arrest a fall; Hex, a 1985 computer game for the Amiga and Atari ST
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Many of the world's classic board games, including chess, go, and mancala, fit into this category. Play is sometimes said to resemble a series of puzzles the players pose to each other. A purist's definition of an abstract strategy game requires that it cannot have random elements or hidden information.