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  2. Cookie Clicker - Wikipedia

    en.wikipedia.org/wiki/Cookie_Clicker

    The game has had continual updates since its release, notably the "legacy" update in February 2016 and the "spiritual" update in July 2017. [7] On October 25, 2018, Orteil launched the game's Patreon page, with the intent to develop Cookie Clicker and other Dashnet games becoming a full-time job. [8]

  3. Incremental game - Wikipedia

    en.wikipedia.org/wiki/Incremental_game

    Incremental games gained popularity in 2013 after the success of Cookie Clicker, [3] although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to ...

  4. Category:Clicker games - Wikipedia

    en.wikipedia.org/wiki/Category:Clicker_games

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  5. Universal Paperclips - Wikipedia

    en.wikipedia.org/wiki/Universal_Paperclips

    Brendan Caldwell of Rock, Paper, Shotgun stated that "like all the best clicker games, there's a sinister and funny underbelly in which to become hopelessly lost." [ 11 ] Emanuel Maiberg of Vice Media 's MotherBoard called the game mindlessly addictive: "The truth is, I am kind of embarrassed by how much I enjoy Paperclips and that I can't ...

  6. Clicker Heroes - Wikipedia

    en.wikipedia.org/wiki/Clicker_Heroes

    Clicker Heroes is an idle game that was developed by American independent studio Playsaurus. It was originally released for browsers in 2014, for mobile devices in 2015, and for Xbox One and PlayStation 4 consoles in 2017.

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  8. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [ 23 ] [ 24 ] iPhone App Store [ 25 ] and BlackBerry App World [ 26 ] as the game assets were kept proprietary.

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