enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    Hardware-accelerated GPU scheduling: masked as an additional option in the system settings, when enabled offloads high-frequency tasks to a dedicated GPU-based scheduling processor, reducing CPU scheduling overhead. Requires ad-hoc hardware and driver support. [61] Sampler Feedback, allowing a finer tune of the resources usage in a scene. [62]

  3. Kepler (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Kepler_(microarchitecture)

    [2] [3] The efficiency aim was achieved through the use of a unified GPU clock, simplified static scheduling of instruction and higher emphasis on performance per watt. [4] By abandoning the shader clock found in their previous GPU designs, efficiency is increased, even though it requires additional cores to achieve higher levels of performance.

  4. Hardware acceleration - Wikipedia

    en.wikipedia.org/wiki/Hardware_acceleration

    Hardware acceleration is the use of computer hardware designed to perform specific functions more efficiently when compared to software running on a general-purpose central processing unit (CPU). Any transformation of data that can be calculated in software running on a generic CPU can also be calculated in custom-made hardware, or in some mix ...

  5. Single instruction, multiple threads - Wikipedia

    en.wikipedia.org/wiki/Single_instruction...

    The simplest way to understand SIMT is to imagine a multi-core system, where each core has its own register file, its own ALUs (both SIMD and Scalar) and its own data cache, but that unlike a standard multi-core system which has multiple independent instruction caches and decoders, as well as multiple independent Program Counter registers, the ...

  6. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    Alea GPU also provides a simplified GPU programming model based on GPU parallel-for and parallel aggregate using delegates and automatic memory management. [22] MATLAB supports GPGPU acceleration using the Parallel Computing Toolbox and MATLAB Distributed Computing Server, [23] and third-party packages like Jacket.

  7. RDNA 2 - Wikipedia

    en.wikipedia.org/wiki/RDNA_2

    Real-time hardware accelerated ray tracing is a new feature for RDNA 2 which is handled by a dedicated ray accelerator inside each CU. [10] Ray tracing on RDNA 2 relies on the more open DirectX Raytracing protocol rather than the Nvidia RTX protocol.

  8. ROCm - Wikipedia

    en.wikipedia.org/wiki/ROCm

    ROCm [3] is an Advanced Micro Devices (AMD) software stack for graphics processing unit (GPU) programming. ROCm spans several domains: general-purpose computing on graphics processing units (GPGPU), high performance computing (HPC), heterogeneous computing.

  9. GPU virtualization - Wikipedia

    en.wikipedia.org/wiki/GPU_virtualization

    The virtual machine manager may also provide common API implementations using software rendering to enable 3D graphics applications on the guest, albeit at speeds that may be low as 3% of hardware-accelerated native performance. [1] The following software technologies implement graphics APIs using software rendering: