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UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common ...
This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.
Texture mapping [1] [2] [3] is a term used in computer graphics to describe how 2D images are projected onto 3D models. The most common variant is the UV unwrap , which can be described as an inverse paper cutout, where the surfaces of a 3D model is cut apart so that it can be unfolded into a 2D coordinate space (UV Space).
'Create and think 3D'), officially known as Shenzhen Creality 3D Technology Co, Ltd., is a Chinese 3D printer manufacturing company established in 2014, [1] [2] with headquarters located in Shenzhen. [3] Creality was jointly launched by Chen Chun, Ao Danjun, Liu Huilin, and Tang Jingke. [4] Its main products are consumer and industrial-grade 3D ...
Before a 3D scene or 2D image can be rendered, it must be described in a way that the rendering software can understand. Historically, inputs for both 2D and 3D rendering were usually text files , which are easier than binary files for humans to edit and debug.
Blender 4.3 splash screen. Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.
STL is a file format native to the stereolithography CAD software created by 3D Systems. [3] [4] [5] Chuck Hull, the inventor of stereolithography and 3D Systems’ founder, reports that the file extension is an abbreviation for stereolithography, [6] although it is also referred to as standard triangle language or standard tessellation language.
Josef Průša was a core developer of the RepRap project who had previously developed a PCB heated "print bed". He adapted and simplified the RepRap Mendel design, reducing the time to print 3D plastic parts from 20 to 10 hours, changing to the use of two Z-axis motors to simplify the frame, and including 3D printed bushings in place of regular bearings.