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  2. Head-related transfer function - Wikipedia

    en.wikipedia.org/wiki/Head-related_transfer_function

    HRTF filtering effect. A head-related transfer function (HRTF) is a response that characterizes how an ear receives a sound from a point in space. As sound strikes the listener, the size and shape of the head, ears, ear canal, density of the head, size and shape of nasal and oral cavities, all transform the sound and affect how it is perceived, boosting some frequencies and attenuating others.

  3. Spatial hearing loss - Wikipedia

    en.wikipedia.org/wiki/Spatial_hearing_loss

    Spatial hearing loss refers to a form of deafness that is an inability to use spatial cues about where a sound originates from in space. Poor sound localization in turn affects the ability to understand speech in the presence of background noise.

  4. Sound localization - Wikipedia

    en.wikipedia.org/wiki/Sound_localization

    Sound is the perceptual result of mechanical vibrations traveling through a medium such as air or water. Through the mechanisms of compression and rarefaction, sound waves travel through the air, bounce off the pinna and concha of the exterior ear, and enter the ear canal.

  5. 3D audio effect - Wikipedia

    en.wikipedia.org/wiki/3D_audio_effect

    3-D audio (processing) is the spatial domain convolution of sound waves using Head-related transfer functions. It is the phenomenon of transforming sound waves (using head-related transfer function or HRTF filters and cross talk cancellation techniques) to mimic natural sounds waves, which emanate from a point in a 3-D space.

  6. Razer’s THX Spatial Audio gives your headphones surround ...

    www.aol.com/razer-thx-spatial-audio-gives...

    With Windows 10, Microsoft introduced native integrations for spatial audio, allowing anyone to listen to simulated surround sound with even a cheap pair of headphones.

  7. Perceptual-based 3D sound localization - Wikipedia

    en.wikipedia.org/wiki/Perceptual-based_3D_sound...

    When localizing 3D sound in spatial domain, one could take into account that the incoming sound signal could be reflected, diffracted and scattered by the upper torso of the human which consists of shoulders, head and pinnae. Localization also depends on the direction of the sound source.

  8. The best soundbars for your TV in 2024: No more ... - AOL

    www.aol.com/lifestyle/best-soundbars-for-tv...

    It's versatile and easy to use, and it can blow the doors off even a large home-theater space. If big bass, satellite speakers and Dolby Atmos are on your list of must-haves, this is the system to ...

  9. 3D sound localization - Wikipedia

    en.wikipedia.org/wiki/3D_sound_localization

    In the real sound localization, the robot head and the torso play a functional role, in addition to the two pinnae. This functions as spatial linear filtering and the filtering is always quantified in terms of Head-Related Transfer Function (HRTF). [14] HRTF also uses the robot head sensor, which is the binaural hearing model.