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  2. Monroe's motivated sequence - Wikipedia

    en.wikipedia.org/wiki/Monroe's_motivated_sequence

    Monroe's motivated sequence is a technique for organizing persuasion that inspires people to take action. Alan H. Monroe developed this sequence in the mid-1930s. [1] This sequence is unique because it strategically places these strategies to arouse the audience's attention and motivate them toward a specific goal or action.

  3. Stuart Card - Wikipedia

    en.wikipedia.org/wiki/Stuart_Card

    Stuart Card's study of input devices led to the Fitts's law characterization of the computer mouse and was a major factor leading to the mouse's commercial introduction by Xerox, most notably in the Alto and Star projects, some of the very earliest GUI systems employing a desktop metaphor.

  4. Psycho-Cybernetics - Wikipedia

    en.wikipedia.org/wiki/Psycho-Cybernetics

    Cover. Psycho-Cybernetics is a self-help book written by American writer Maxwell Maltz in 1960. [1] Motivational and self-help experts in personal development, including Zig Ziglar, Tony Robbins, Brian Tracy have based their techniques on Maxwell Maltz.

  5. Visual analytics - Wikipedia

    en.wikipedia.org/wiki/Visual_analytics

    Visual analytics integrates new computational and theory-based tools with innovative interactive techniques and visual representations to enable human-information discourse. The design of the tools and techniques is based on cognitive, design, and perceptual principles. This science of analytical reasoning provides the reasoning framework upon ...

  6. Microsoft PowerPoint - Wikipedia

    en.wikipedia.org/wiki/Microsoft_PowerPoint

    Out of all the analyses of PowerPoint over a quarter of a century, at least three general themes emerged as categories of reaction to its broader use: (1) "Use it less": avoid PowerPoint in favor of alternatives, such as using more-complex graphics and written prose, or using nothing; [19] (2) "Use it differently": make a major change to a ...

  7. Visualization (graphics) - Wikipedia

    en.wikipedia.org/wiki/Visualization_(graphics)

    Scientific visualization focuses and emphasizes the representation of higher order data using primarily graphics and animation techniques. [5] [6] It is a very important part of visualization and maybe the first one, as the visualization of experiments and phenomena is as old as science itself.

  8. Interactive visual analysis - Wikipedia

    en.wikipedia.org/wiki/Interactive_visual_analysis

    The techniques rely heavily on user interaction and the human visual system, and exist in the intersection between visual analytics and big data. It is a branch of data visualization. IVA is a suitable technique for analyzing high-dimensional data that has a large number of data points, where simple graphing and non-interactive techniques give ...

  9. Data and information visualization - Wikipedia

    en.wikipedia.org/wiki/Data_and_information...

    In "Visualization Analysis and Design" Tamara Munzner writes "Computer-based visualization systems provide visual representations of datasets designed to help people carry out tasks more effectively." Munzner agues that visualization "is suitable when there is a need to augment human capabilities rather than replace people with computational ...