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In its simplest implementation for linear cases such as lines, the DDA algorithm interpolates values in interval by computing for each x i the equations x i = x i−1 + 1, y i = y i−1 + m, where m is the slope of the line. This slope can be expressed in DDA as follows:
Single color line drawing algorithms involve drawing lines in a single foreground color onto a background. They are well-suited for usage with monochromatic displays. The starting point and end point of the desired line are usually given in integer coordinates, so that they lie directly on the points considered by the algorithm.
One of the inspirations for ENIAC was the mechanical analog Bush differential analyzer. It influenced both the architecture and programming method chosen. However, although ENIAC as originally configured, could have been programmed as a DDA (the "numerical integrator" in Electronic Numerical Integrator And Computer), [2] there is no evidence that it ever actually was.
"The Bresenham Line-Drawing Algorithm", by Colin Flanagan; Abrash, Michael (1997). Michael Abrash's graphics programming black book. Albany, NY: Coriolis. pp. 654–678. ISBN 978-1-57610-174-2. A very optimized version of the algorithm in C and assembly for use in video games with complete details of its inner workings; Zingl, Alois (2012).
Box-drawing characters, also known as line-drawing characters, are a form of semigraphics widely used in text user interfaces to draw various geometric frames and boxes. These characters are characterized by being designed to be connected horizontally and/or vertically with adjacent characters, which requires proper alignment.
In Week 14, the long-awaited offensive explosion finally arrived. Hill caught 10 of his 14 targets for 115 yards and a touchdown, while Waddle hauled in nine of 12 targets for 99 yards and a 2 ...
WASHINGTON (Reuters) -U.S. Federal Communications Commission Chairwoman Jessica Rosenworcel is proposing that communications service providers be required to submit an annual certification ...
The algorithm consists of drawing pairs of pixels straddling the line, each coloured according to its distance from the line. Pixels at the line ends are handled separately. Lines less than one pixel long are handled as a special case. An extension to the algorithm for circle drawing was presented by Xiaolin Wu in the book Graphics Gems II ...