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Stereo imaging refers to the aspect of sound recording and reproduction of stereophonic sound concerning the perceived spatial locations of the sound source(s), both laterally and in depth. An image is considered to be good if the location of the performers can be clearly identified; the image is considered to be poor if the location of the ...
Stereoscopy creates the impression of three-dimensional depth from a pair of two-dimensional images. [5] Human vision, including the perception of depth, is a complex process, which only begins with the acquisition of visual information taken in through the eyes; much processing ensues within the brain, as it strives to make sense of the raw information.
A stereo transparency viewer is a type of stereoscope that offers similar advantages, e.g. the View-Master. Disadvantages of stereo cards, slides or any other hard copy or print are that the two images are likely to receive differing wear, scratches and other decay. This results in stereo artifacts when the images are viewed.
Most multichannel recordings are stereo recordings only in the sense that they are stereo "mixes" consisting of a collection of mono and/or true stereo recordings. Modern popular music, in particular, is usually recorded using close miking techniques, which artificially separate signals into several tracks.
In 1833, an English scientist Charles Wheatstone discovered stereopsis, the component of depth perception that arises due to binocular disparity.Binocular disparity comes from the human eyes having a distance between them: A 3D scene viewed through the left eye creates a slightly different image than the same scene viewed with the right eye, with the head kept in the same position.
A random-dot stereogram (RDS) is stereo pair of images of random dots that, when viewed with the aid of a stereoscope, or with the eyes focused on a point in front of or behind the images, produces a sensation of depth due to stereopsis, with objects appearing to be in front of or behind the display level.
2D to 3D video conversion (also called 2D to stereo 3D conversion and stereo conversion) is the process of transforming 2D ("flat") film to 3D form, which in almost all cases is stereo, so it is the process of creating imagery for each eye from one 2D image.
The stereo optical sound strip is located on the right, with waveforms for left and right channels. To the far left is the SDDS digital track (blue area to the left of the sprocket holes), then the Dolby Digital (grey area between the sprocket holes labeled with the Dolby "Double-D" logo in the middle), and to the right of the analog optical ...