Search results
Results from the WOW.Com Content Network
The spiritual weapon is a spell effect, and does not have statistics that allow it to be attacked or damaged. Spells that do that, or do have specific counter effects will call that out in a spell description. For example Daylight can dismiss lower level Darkness spells. Or Unseen Servant can be destroyed by hitting it because it has AC and ...
Spiritual Weapon does not occupy a square. The rules about occupying squares only talk about creatures. Additionally, Jeremy Crawford has clarified to verify this as explicitly true: A spiritual weapon doesn't pass through walls. It also doesn't occupy its space; it's not a creature, and it's not described as being large enough to fill its space.
Q: [D]oes spiritual weapon threaten the square it's in for attacks of opportunity? Crawford: The spell's description would say if the spiritual weapon made opportunity attacks. It intentionally doesn't. Allowing this would make the spell more powerful Action economy. As written, the weapon can only make an attack as a bonus action on your turn.
Usually, the "attacker" in all of these is the same creature, but spiritual weapon bends that a little: the caster uses their bonus action and attack bonus, but the spell effect has to be within reach of the target. (Note that this is a melee attack with 5-foot reach, despite the caster potentially being much further away.)
Spells will specify if they stop or somehow don't have an effect when you are unconscious. Spiritual weapon makes no such mention, so it hangs around doing nothing while you are out. Summoned creatures for example all say: disappears when it drops to 0 hit points or when the spell ends. And all such spells have the concentration mechanic on them.
She does 3d10, and another 3d10 (critical hit) so rolls 6d10 for 33 damage. (BC still alive!) Uses Bonus action to attack with spiritual weapon rolling 1 and an 11. Hits, 2d8+3 damage, rolls 9 (+3) for 12 force damage. Finally kills BC (who had 65 HP to start with). Spiritual weapon allows for a lot of combinations on rounds 2-10.
For Spiritual Weapon the evidence is that the Rakshasa is immune 1: The damage comes from a "spell attack": this is pretty much the clincher, but also, It is an Evocation spell: evocations "manipulate magical energy to produce a desired effect"; contrast this with Conjuration which "involve the transportation of objects" or Transmutation which ...
If Spiritual weapon increases by 1d8 for every two levels, this is the same as saying it increases by half a d8 every level 2. Thus, when cast at 3rd level, you could have spiritual weapon do 1.5d8 plus your spell casting mod. When cast at 4th level, the base damage is 2d8, and when cast at 5th it could be 2.5d8.
1. Arxhon. • 7 yr. ago. Sure, I would let a player attack it, if they wanted. They can make the roll and if it wasn't a terrible roll (like a 1), I'd say something like "Your weapon bounces harmlessly off it (or passes harmlessly through it, or whatever), it's clearly made of divine power and can't be damaged". 1.
A spiritual weapon (created by the spell of the same name) uses your bonus action for movement and attacking. It does not have its own actions, bonus actions or reactions. The Spiritual Weapon spell has a casting time of 1 bonus action and range of 60 feet. Breaking down the spell description: