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This is a list of PlayStation (PS1) games digitally re-released on the PlayStation Store in NA territories. These are the original games software emulated.At their initial release in December 2006, downloadable PS1 titles were only available to play on PlayStation Portable (PSP), [1] but titles became available for PlayStation 3 (PS3) in April 2007, [2] for PlayStation Vita on August 28, 2012 ...
This is a list of downloadable TurboGrafx-16 (PC Engine) games to be purchased from the PlayStation Store for Sony's PlayStation 3 (PS3), PlayStation Portable (PSP) and PlayStation Vita (PSV) video game consoles.
This is a list of games for Sony's PlayStation Portable (PSP) handheld game console made available to download from the PlayStation Store.The ability to download and play these titles has varied among titles between the platforms of PSP, PlayStation Vita (PSV), PlayStation TV (PSTV), PlayStation 4 (PS4), and PlayStation 5 (PS5).
A "Game Sharing" option can be accessed from the main menu, allowing the player to send one-level demos to a friend's PSP system. Alongside the arcade games, four new "Arrangement" games have been included, which are new to this collection. [ 4 ]
Crisis Core: Final Fantasy VII [a] is a 2007 action role-playing game developed and published by Square Enix for the PlayStation Portable.The game serves as a prequel to the 1997 title Final Fantasy VII, and is part of the metaseries Compilation of Final Fantasy VII, which includes other products related to the original game.
PlayStation 3 and PlayStation 4 games, available via Remote Play or PlayStation Now; This list of games also excludes applications, companion apps for other games, and non-retail games. Games that were announced, but cancelled prior to release, should be added to the list of cancelled PlayStation Vita games instead.
The PSP-1000 model Top box banner. This is a list of games for the Sony PlayStation Portable handheld console. It does not include PSOne classics, PS minis, or NEOGEO Station. Games have been released in several regions around the world; North America (NA), Japan (JP), Europe (EU), and Australia (AUS).
The reverse engineering process to understand the PSP hardware started shortly after the advent of homebrew unsigned code execution. This effort led to development of Toolchain [3] and SDK [4] by enthusiasts and paved the way to utilise vector floating point co-processor, GPU and audio capabilities of the device without asking Sony for permission.