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Buffer is a software application for the web and mobile, designed to manage accounts in social networks, by providing the means for a user to schedule posts to Twitter, Facebook, Mastodon, Instagram, Instagram Stories, Pinterest, and LinkedIn, as well as analyze their results and engage with their community.
Users can open new buffers and navigate through them using key bindings. For example, C-u C-f opens a hyperlink in a new buffer, C-u C-g goes to a URL or search term in a new buffer, and C-u C-h i opens the start page in a new buffer. Buffers can be cycled through using M-n to go to the next buffer or M-p to go to the previous one.
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Visualization of a software buffer overflow. Data is written into A, but is too large to fit within A, so it overflows into B.. In programming and information security, a buffer overflow or buffer overrun is an anomaly whereby a program writes data to a buffer beyond the buffer's allocated memory, overwriting adjacent memory locations.
• Clear your browser's cache in Edge • Clear your browser's cache in Safari • Clear your browser's cache in Firefox • Clear your browser's cache in Chrome. Internet Explorer may still work with some AOL services, but is no longer supported by Microsoft and can't be updated. We recommend you download a new browser.
Adobe Flash Player (web browser plug-in) Windows, OS X, ChromeOS, Linux The most widely adopted RTMP client, which supports playback of audio and video streamed from RTMP servers. Gnash (web browser plug-in/media player) Windows, Linux An open source replacement for the Flash Player, intends to support RTMP streaming for Linux. [7] VLC media player
Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data.
In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...