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  2. Rotations and reflections in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotations_and_reflections...

    Let a rotation about the origin O by an angle θ be denoted as Rot(θ). Let a reflection about a line L through the origin which makes an angle θ with the x-axis be denoted as Ref(θ). Let these rotations and reflections operate on all points on the plane, and let these points be represented by position vectors.

  3. Point reflection - Wikipedia

    en.wikipedia.org/wiki/Point_reflection

    In mathematics, reflection through the origin refers to the point reflection of Euclidean space R n across the origin of the Cartesian coordinate system. Reflection through the origin is an orthogonal transformation corresponding to scalar multiplication by − 1 {\displaystyle -1} , and can also be written as − I {\displaystyle -I} , where I ...

  4. Reflection (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(mathematics)

    Point Q is the reflection of point P through the line AB. In a plane (or, respectively, 3-dimensional) geometry, to find the reflection of a point drop a perpendicular from the point to the line (plane) used for reflection, and extend it the same distance on the other side. To find the reflection of a figure, reflect each point in the figure.

  5. Coordinate system - Wikipedia

    en.wikipedia.org/wiki/Coordinate_system

    In this system, an arbitrary point O (the origin) is chosen on a given line. The coordinate of a point P is defined as the signed distance from O to P, where the signed distance is the distance taken as positive or negative depending on which side of the line P lies. Each point is given a unique coordinate and each real number is the coordinate ...

  6. Transformation matrix - Wikipedia

    en.wikipedia.org/wiki/Transformation_matrix

    A reflection about a line or plane that does not go through the origin is not a linear transformation — it is an affine transformation — as a 4×4 affine transformation matrix, it can be expressed as follows (assuming the normal is a unit vector): [′ ′ ′] = [] [] where = for some point on the plane, or equivalently, + + + =.

  7. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    A point P has coordinates (x, y) with respect to the original system and coordinates (x′, y′) with respect to the new system. [1] In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly.

  8. 12 Tips to Make the Most of Dry January in 2025 - AOL

    www.aol.com/12-tips-most-dry-january-192500783.html

    “As an example, a serving of alcohol-- 12 ounces of light beer, 5 ounces of wine, or 1.5 ounces of liquor-- is generally between 100 to 150 calories.” Ahead, read on to learn tips for making ...

  9. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    rotates points in the xy plane counterclockwise through an angle θ about the origin of a two-dimensional Cartesian coordinate system. To perform the rotation on a plane point with standard coordinates v = (x, y), it should be written as a column vector, and multiplied by the matrix R: