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  2. Impulse (physics) - Wikipedia

    en.wikipedia.org/wiki/Impulse_(physics)

    To the extent that it bounces back with speed v 0, the "happy" ball delivers an impulse of mΔv = 2mv 0. [1] Impulse J produced from time t 1 to t 2 is defined to be [2] =, where F is the resultant force applied from t 1 to t 2.

  3. Angular velocity - Wikipedia

    en.wikipedia.org/wiki/Angular_velocity

    In physics, angular velocity (symbol ω or , the lowercase Greek letter omega), also known as the angular frequency vector, [1] is a pseudovector representation of how the angular position or orientation of an object changes with time, i.e. how quickly an object rotates (spins or revolves) around an axis of rotation and how fast the axis itself changes direction.

  4. Angular acceleration - Wikipedia

    en.wikipedia.org/wiki/Angular_acceleration

    In physics, angular acceleration (symbol α, alpha) is the time rate of change of angular velocity.Following the two types of angular velocity, spin angular velocity and orbital angular velocity, the respective types of angular acceleration are: spin angular acceleration, involving a rigid body about an axis of rotation intersecting the body's centroid; and orbital angular acceleration ...

  5. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

  6. List of physical quantities - Wikipedia

    en.wikipedia.org/wiki/List_of_physical_quantities

    Product of a force and the perpendicular distance of the force from the point about which it is exerted newton-metre (N⋅m) L 2 M T −2: bivector (or pseudovector in 3D) Velocity: v →: Moved distance per unit time: the first time derivative of position m/s L T −1: vector Wavevector: k →

  7. Angular frequency - Wikipedia

    en.wikipedia.org/wiki/Angular_frequency

    A sphere rotating around an axis. Points farther from the axis move faster, satisfying ω = v / r.. In physics, angular frequency (symbol ω), also called angular speed and angular rate, is a scalar measure of the angle rate (the angle per unit time) or the temporal rate of change of the phase argument of a sinusoidal waveform or sine function (for example, in oscillations and waves).

  8. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  9. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Design standards for high-speed rail vary from 0.2 m/s 3 to 0.6 m/s 3. [4] Track transition curves limit the jerk when transitioning from a straight line to a curve, or vice versa. Recall that in constant-speed motion along an arc, acceleration is zero in the tangential direction and nonzero in the inward normal direction.