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  2. JSON - Wikipedia

    en.wikipedia.org/wiki/JSON

    JSON was based on a subset of the JavaScript scripting language (specifically, Standard ECMA-262 3rd Edition—December 1999 [11]) and is commonly used with JavaScript, but it is a language-independent data format. Code for parsing and generating JSON data is readily available in many programming languages.

  3. PHP syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/PHP_syntax_and_semantics

    To counter this, the PHP Framework Interop Group (FIG) has created The PHP Standards Recommendation (PSR) documents that have helped bring more standardization to the language since 2009. [1] The modern coding standards are contained in PSR-1 (Basic Coding Standard) [ 2 ] and PSR-2 (Coding Style Guide).

  4. Logo (programming language) - Wikipedia

    en.wikipedia.org/wiki/Logo_(programming_language)

    Logo is an educational programming language, designed in 1967 by Wally Feurzeig, Seymour Papert, and Cynthia Solomon. [1] Logo is not an acronym: the name was coined by Feurzeig while he was at Bolt, Beranek and Newman , [ 2 ] and derives from the Greek logos , meaning 'word' or 'thought'.

  5. PHP - Wikipedia

    en.wikipedia.org/wiki/PHP

    As of 21 November 2024 (the day of PHP 8.4's release), PHP is used as the server-side programming language on 75.4% of websites where the language could be determined; PHP 7 is the most used version of the language with 49.1% of websites using PHP being on that version, while 37.9% use PHP 8, 12.9% use PHP 5 and 0.1% use PHP 4. [19]

  6. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  7. Symbol (programming) - Wikipedia

    en.wikipedia.org/wiki/Symbol_(programming)

    If a symbol is unknown, the Lisp reader creates a new symbol. In Common Lisp, symbols have the following attributes: a name, a value, a function, a list of properties and a package. [6] In Common Lisp it is also possible that a symbol is not interned in a package. Such symbols can be printed, but when read back, a new symbol needs to be created.

  8. Array (data type) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_type)

    This was the case in most "third generation" languages, and is still the case of most systems programming languages such as Ada, C, and C++. In some languages, however, array data types have the semantics of associative arrays, with indices of arbitrary type and dynamic element creation.

  9. Identifier (computer languages) - Wikipedia

    en.wikipedia.org/.../Identifier_(computer_languages)

    In computer programming languages, an identifier is a lexical token (also called a symbol, but not to be confused with the symbol primitive data type) that names the language's entities. Some of the kinds of entities an identifier might denote include variables, data types, labels, subroutines, and modules.