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  2. Bitmap textures - Wikipedia

    en.wikipedia.org/wiki/Bitmap_textures

    If the texture is meant to be used in multimedia, 3D animation or web design, they are created in a maximum resolution equal to that of the final display. Vector graphics are an alternative to bitmap images and are made of geometric shapes, lines and curves which rely on mathematical formulas to maintain their shape.

  3. Apple Icon Image format - Wikipedia

    en.wikipedia.org/wiki/Apple_Icon_Image_format

    The Apple Icon Image format (.icns) is an icon format used in Apple Inc.'s macOS.It supports icons of 16 × 16, 32 × 32, 48 × 48, 128 × 128, 256 × 256, 512 × 512 points at 1x and 2x scale, with both 1-and 8-bit alpha channels and multiple image states (example: open and closed folders).

  4. List of typefaces included with macOS - Wikipedia

    en.wikipedia.org/wiki/List_of_typefaces_included...

    This list of fonts contains every font shipped with Mac OS X 10.0 through macOS 10.14, including any that shipped with language-specific updates from Apple (primarily Korean and Chinese fonts). For fonts shipped only with Mac OS X 10.5, please see Apple's documentation.

  5. Resource fork - Wikipedia

    en.wikipedia.org/wiki/Resource_fork

    Each resource has an OSType identifier (a four byte value), an ID (a signed 16-bit word), and an optional name.There are standardized resource types for dialog boxes (DITL), images (), sounds (snd ) – and executable binaries (CODE) which, until the advent of the PowerPC processor, were without exception stored in the resource fork.

  6. Mipmap - Wikipedia

    en.wikipedia.org/wiki/Mipmap

    The increase in storage space required for all of these mipmaps is a third of the original texture, because the sum of the areas 1/4 + 1/16 + 1/64 + 1/256 + ⋯ converges to 1/3. In the case of an RGB image with three channels stored as separate planes, the total mipmap can be visualized as fitting neatly into a square area twice as large as ...

  7. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  8. File:512x512-No-Noise.jpg - Wikipedia

    en.wikipedia.org/wiki/File:512x512-No-Noise.jpg

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  9. Macworld - Wikipedia

    en.wikipedia.org/wiki/Macworld

    In 1997, the Ziff-Davis-owned MacUser magazine was consolidated into Macworld within the new Mac Publishing joint venture between IDG and Ziff-Davis. [1] In 1999, the combined company also purchased the online publication MacCentral Online , because Macworld did not have a powerful online news component at the time.