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C++/WinRT is an entirely standard modern C++17 language projection for Windows Runtime (WinRT) APIs, implemented as a header-file-based library, and designed to provide first-class access to the modern Windows API. With C++/WinRT, Windows Runtime APIs can be authored and consumed using any standards-compliant C++17 compiler.
SP1 version (16.00.40219) is available as part of Visual Studio 2010 Service Pack 1 or through the Microsoft Visual C++ 2010 Service Pack 1 Compiler Update for the Windows SDK 7.1. [42] Visual C++ 2012 (also known as Visual C++ 11.0) was released on August 15, 2012. It features improved C++11 support, and support for Windows Runtime development ...
C++/WinRT also ships with the cppwinrt.exe tool, which can be pointed at a Windows Runtime metadata (.winmd) file to generate a header-file-based standard C++ library that projects the APIs described in the metadata for consumption from C++/WinRT code. Windows Runtime metadata (.winmd) files provide a canonical way of describing a Windows ...
Microsoft C run-time library, part of Microsoft Visual C++. There are two versions of the library: MSVCRT that was a redistributable till v12 / Visual Studio 2013 with low C99 compliance, and a new one UCRT (Universal C Run Time) that is part of Windows 10 and 11, so always present to link against, and is C99 compliant too .
With Version 14.0 (Visual Studio 2015), most of the C/C++ runtime was moved into a new DLL, UCRTBASE.DLL, which conforms closely with C99. Universal C Run Time (UCRT) from Windows 10 onwards become a component part of Windows, so every compiler (either non MS, like GCC or Clang/LLVM) can link against UCRT. Additionally, C/C++ programs using ...
windows.h is a source code header file that Microsoft provides for the development of programs that access the Windows API (WinAPI) via C language syntax. It declares the WinAPI functions, associated data types and common macros. Access to WinAPI can be enabled for a C or C++ program by including it into a source file: #include <windows.h>
C++/CX (C++ component extensions) is a language projection for Microsoft's Windows Runtime platform. It takes the form of a language extension for C++ compilers , and it enables C++ programmers to write programs that call Windows Runtime (WinRT) APIs .
Even though string literals should not be modified (this has undefined behavior in the C standard), in C they are of static char [] type, [11] [12] [13] so there is no implicit conversion in the original code (which points a char * at that array), while in C++ they are of static const char [] type, and thus there is an implicit conversion, so ...