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Video games about barbarians, members of people who are not part of one of the ancient 'great nations'.The designation is usually applied as a generalization based on a popular stereotype; barbarians can be members of any nation judged by some to be less civilized or orderly (such as a tribal society) but may also be part of a certain "primitive" cultural group (such as nomads) or social class ...
Barbarian: The Ultimate Warrior is a 1987 video game developed and published by Palace Software for the Amstrad CPC, Commodore 64, and ZX Spectrum. The game was ported to many other systems and was licensed to Epyx who published it as Death Sword in the United States. Barbarian is a fighting game that gives players control over sword-wielding ...
The Conan the Barbarian saga has appeared in a variety of forms in the gaming community from simple boardgames to high tech multiplayer online games. The intention of all these games is to immerse the player in the sword and sorcery world of Hyboria. Robert E. Howard created the original Conan story but he had no hand in creating various games ...
Bar Games; Barbarian: The Ultimate Warrior; Barbarian II: The Dungeon of Drax; Bard's Tale, The; Bard's Tale 2, The; Bard's Tale 3, The; Bargon Attack; Barney Mouse; Baron Baldric: A Grave Adventure; Base Jumpers; Batman; Batman Returns; Batman: The Caped Crusader; Battle Chess; Battle Command; Battle Isle; Battle Isle Data Disk I; Battle Isle ...
The game was released for Microsoft Windows in 2002 and then ported to PlayStation 2 in 2004. The game is available as a download via GamersGate and DotEmu . The game has 17 levels, where a young barbarian warrior Kaan must recover the orb of Hope from Tothum Siptet, a sorcerer with evil powers.
Palace Software was a British video game publisher and developer during the 1980s based in London, England. It was notable for the Barbarian and Cauldron series of games for 8-bit home computer platforms, in particular the ZX Spectrum, Amstrad CPC and Commodore 64.
The game received "mixed reviews" on all platforms according to video game review aggregator Metacritic. [17] [18] [19] Many video game websites and publications gave earlier reviews and average scores on the GameCube and Xbox versions in late 2002, months before the release dates for both of those versions were canceled in the U.S. due to mediocre reception for the PS2 version.
In the December 1981 edition of Dragon (Issue 56), Tony Watson liked the simplicity of the rules and the speed of the games., but found the plots of both games too clichéd. Watson also criticized both games as simply a series of dice rolls against random monsters — once the character's weapon has been picked, there are no other meangful ...