enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Age of Empires II - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires_II

    Age of Empires II is a real-time strategy game that focuses on building towns, gathering resources, and creating armies to defeat opponents. Players conquer rival towns and empires as they advance one of 13 civilizations through four "Ages": the Dark Age, the Feudal Age, the Castle Age (representing the High Middle Ages), and the Imperial Age (reminiscent of the Renaissance)—a 1,000-year ...

  3. Age of Empires - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires

    Age of Empires, released on October 15, 1997, [3] was the first game in the series, as well as the first major release from Ensemble Studios. [4] It was one of the first history-based real-time strategy games made, [ 5 ] utilizing the Genie game engine .

  4. Age of Empires II: The Conquerors - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires_II:_The...

    As in the PC version, the file is very long and uses small transitions to separate tracks. It lasts for 30 minutes and 48 seconds. The Age of Empires Collector Edition Soundtrack CD's tracklist gives many of the names of the individual tracks. The tracks were composed by Stephen Rippy and Kevin McMullan. [3]

  5. Age of Empires III - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires_III

    [3] [4] [5] It is the third game of the Age of Empires series and the sequel to Age of Empires II: The Age of Kings. A remaster titled Age of Empires III: Definitive Edition was released on October 15, 2020. [ 6 ]

  6. Age of Empires II: Definitive Edition - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires_II:...

    Age of Empires II: Definitive Edition is a 2019 real-time strategy video game developed by World's Edge and Forgotten Empires and published by Xbox Game Studios.It is a remaster of the 1999 game Age of Empires II: The Age of Kings, celebrating the 20th anniversary of the original.

  7. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    The term APM originates from StarCraft, and was popularised after the development of a large number of community tools, particularly BWChart, allowing observers of game matches to view player resources and "actions per minute", which was used as a metric in determining a player's skill.

  8. Genie Engine - Wikipedia

    en.wikipedia.org/wiki/Genie_Engine

    Age of Empires using the Genie Engine The Rise of Rome using the Genie Engine Age of Empires II using the Genie Engine The Conquerors using the Genie Engine. The Genie Engine is a game engine developed by Ensemble Studios and used in several computer games, such as Age of Empires, Age of Empires II and its expansions (but is not used in other Ensemble Studios games) and Star Wars: Galactic ...

  9. Age of Empires (video game) - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires_(video_game)

    By installing the 1.0a update from 1999, it is also possible to use the period key to cycle through idle villagers. [30] The Rise of Rome also features a new Roman architectural design, shared by all four new civilizations, the Romans, Palmyrans, Macedonians and Carthaginians. Four new researchable technologies have been added.