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  2. Master theorem (analysis of algorithms) - Wikipedia

    en.wikipedia.org/wiki/Master_theorem_(analysis...

    The master theorem always yields asymptotically tight bounds to recurrences from divide and conquer algorithms that partition an input into smaller subproblems of equal sizes, solve the subproblems recursively, and then combine the subproblem solutions to give a solution to the original problem. The time for such an algorithm can be expressed ...

  3. Akra–Bazzi method - Wikipedia

    en.wikipedia.org/wiki/Akra–Bazzi_method

    Its primary application is the approximation of the running time of many divide-and-conquer algorithms. For example, in the merge sort , the number of comparisons required in the worst case, which is roughly proportional to its runtime, is given recursively as T ( 1 ) = 0 {\displaystyle T(1)=0} and

  4. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem.

  5. Median of medians - Wikipedia

    en.wikipedia.org/wiki/Median_of_medians

    Median of medians finds an approximate median in linear time. Using this approximate median as an improved pivot, the worst-case complexity of quickselect reduces from quadratic to linear, which is also the asymptotically optimal worst-case complexity of any selection algorithm. In other words, the median of medians is an approximate median ...

  6. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    As a baseline algorithm, selection of the th smallest value in a collection of values can be performed by the following two steps: . Sort the collection; If the output of the sorting algorithm is an array, retrieve its th element; otherwise, scan the sorted sequence to find the th element.

  7. Recurrence relation - Wikipedia

    en.wikipedia.org/wiki/Recurrence_relation

    [4] [5] If an algorithm is designed so that it will break a problem into smaller subproblems (divide and conquer), its running time is described by a recurrence relation. A simple example is the time an algorithm takes to find an element in an ordered vector with n {\displaystyle n} elements, in the worst case.

  8. List of numerical analysis topics - Wikipedia

    en.wikipedia.org/wiki/List_of_numerical_analysis...

    Finite difference methods for heat equation and related PDEs: FTCS scheme (forward-time central-space) — first-order explicit; Crank–Nicolson method — second-order implicit; Finite difference methods for hyperbolic PDEs like the wave equation: Lax–Friedrichs method — first-order explicit; Lax–Wendroff method — second-order explicit

  9. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The basic principle of Karatsuba's algorithm is divide-and-conquer, using a formula that allows one to compute the product of two large numbers and using three multiplications of smaller numbers, each with about half as many digits as or , plus some additions and digit shifts.