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Another abbreviated method is polynomial short division (Blomqvist's method). Polynomial long division is an algorithm that implements the Euclidean division of polynomials, which starting from two polynomials A (the dividend) and B (the divisor) produces, if B is not zero, a quotient Q and a remainder R such that A = BQ + R,
Ruffini's rule can be used when one needs the quotient of a polynomial P by a binomial of the form . (When one needs only the remainder, the polynomial remainder theorem provides a simpler method.) A typical example, where one needs the quotient, is the factorization of a polynomial p ( x ) {\displaystyle p(x)} for which one knows a root r :
In algebra, synthetic division is a method for manually performing Euclidean division of polynomials, with less writing and fewer calculations than long division. It is mostly taught for division by linear monic polynomials (known as Ruffini's rule ), but the method can be generalized to division by any polynomial .
Divided differences is a recursive division process. Given a sequence of data points (,), …, (,), the method calculates the coefficients of the interpolation polynomial of these points in the Newton form.
Bairstow's approach is to use Newton's method to adjust the coefficients u and v in the quadratic + + until its roots are also roots of the polynomial being solved. The roots of the quadratic may then be determined, and the polynomial may be divided by the quadratic to eliminate those roots.
Return to step 1 but use the polynomial and the initial guess . These two steps are repeated until all real zeros are found for the polynomial. If the approximated zeros are not precise enough, the obtained values can be used as initial guesses for Newton's method but using the full polynomial rather than the reduced polynomials.
Logarithm tables can be used to divide two numbers, by subtracting the two numbers' logarithms, then looking up the antilogarithm of the result. Division can be calculated with a slide rule by aligning the divisor on the C scale with the dividend on the D scale. The quotient can be found on the D scale where it is aligned with the left index on ...
Polynomial interpolation also forms the basis for algorithms in numerical quadrature (Simpson's rule) and numerical ordinary differential equations (multigrid methods). In computer graphics, polynomials can be used to approximate complicated plane curves given a few specified points, for example the shapes of letters in typography.