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  2. Penrose tiling - Wikipedia

    en.wikipedia.org/wiki/Penrose_tiling

    The pattern represented by every finite patch of tiles in a Penrose tiling occurs infinitely many times throughout the tiling. They are quasicrystals: implemented as a physical structure a Penrose tiling will produce diffraction patterns with Bragg peaks and five-fold symmetry, revealing the repeated patterns and fixed orientations of its tiles ...

  3. Lists of uniform tilings on the sphere, plane, and hyperbolic ...

    en.wikipedia.org/wiki/Lists_of_uniform_tilings...

    There are 4 symmetry classes of reflection on the sphere, and three in the Euclidean plane. A few of the infinitely many such patterns in the hyperbolic plane are also listed. (Increasing any of the numbers defining a hyperbolic or Euclidean tiling makes another hyperbolic tiling.) Point groups:

  4. Art of Illusion - Wikipedia

    en.wikipedia.org/wiki/Art_of_Illusion

    Art of Illusion provides several types of objects with their specific editing tools for modeling: Primitives (cube, sphere, cylinder), Curve, Tube, Spline mesh, Triangle mesh, Polygon mesh (plugin), Implicit object (plugin), Hologram (plugin).

  5. SketchUp - Wikipedia

    en.wikipedia.org/wiki/SketchUp

    SketchUp is a 3D modeling software that is used to create and manipulate 3D models. It is used in architecture and interior design.. SketchUp is owned by Trimble Inc. The software has a free web-based version, and three paid subscriptions to gain access to applications for Windows and macOS.

  6. File:01sphere2planes.pdf - Wikipedia

    en.wikipedia.org/wiki/File:01sphere2planes.pdf

    Original file (1,062 × 712 pixels, file size: 22 KB, MIME type: application/pdf) This is a file from the Wikimedia Commons . Information from its description page there is shown below.

  7. Spherical polyhedron - Wikipedia

    en.wikipedia.org/wiki/Spherical_polyhedron

    In geometry, a spherical polyhedron or spherical tiling is a tiling of the sphere in which the surface is divided or partitioned by great arcs into bounded regions called spherical polygons. A polyhedron whose vertices are equidistant from its center can be conveniently studied by projecting its edges onto the sphere to obtain a corresponding ...

  8. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space.

  9. Spherical design - Wikipedia

    en.wikipedia.org/wiki/Spherical_design

    A spherical design, part of combinatorial design theory in mathematics, is a finite set of N points on the d-dimensional unit d-sphere S d such that the average value of any polynomial f of degree t or less on the set equals the average value of f on the whole sphere (that is, the integral of f over S d divided by the area or measure of S d).