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  2. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]

  3. Category:Racing simulators - Wikipedia

    en.wikipedia.org/wiki/Category:Racing_simulators

    Pages in category "Racing simulators" The following 108 pages are in this category, out of 108 total. ... GT Racing 2: The Real Car Experience; GTR – FIA GT Racing ...

  4. Grand Prix 2 - Wikipedia

    en.wikipedia.org/wiki/Grand_Prix_2

    The game is a simulation of the 1994 Formula One season [5] with all 16 [5] circuits from the 1994 season and 28 drivers in their 14 teams. Unlike the real 1994 season, where teams changed drivers and sponsorship liveries repeatedly, the game has a consistent driver list and set of liveries throughout, which reflects that of the 1994 German Grand Prix.

  5. Vehicle simulation game - Wikipedia

    en.wikipedia.org/wiki/Vehicle_simulation_game

    Racing simulations: Organized racing simulators attempt to "reproduce the experience of driving a racing car or motorcycle in an existing racing class: Indycar, NASCAR, Formula 1, and so on." [ 4 ] These games draw on real-life to design their gameplay, such as by treating fuel as a resource, or wearing out the car's brakes and tires. [ 1 ]

  6. Project CARS 3 - Wikipedia

    en.wikipedia.org/wiki/Project_CARS_3

    Project CARS 3 received "mixed or average" reviews from critics, according to review aggregator Metacritic. [24] [25] IGN's Luke Reilly said that: "Project CARS 3 is a racer so fundamentally different from its immediate forerunners it's bordering on unrecognisable. It abandons the sim racing sensibilities and adopts a radically different ...

  7. Category:Vehicle simulation games - Wikipedia

    en.wikipedia.org/wiki/Category:Vehicle...

    Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. The majority are flight simulators and racing games, but also includes simulations of driving spacecraft, boats, tanks, and other combat vehicles.

  8. List of simulation video games - Wikipedia

    en.wikipedia.org/wiki/List_of_simulation_video_games

    Flight Simulator 1.0; Flight Simulator 2.0; Flight Simulator 3.0; Flight Simulator 4.0; Flight Simulator 5.0; Flight Simulator 5.1; Flight Simulator 95; Flight Simulator 98; Flight Simulator 2000; Flight Simulator 2002; Flight Simulator 2004: A Century of Flight; Microsoft Flight Simulator X; Microsoft Flight; Flight Simulator 2020; Microsoft ...

  9. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.