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PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]
The simulator may be used for training purposes, but it requires an instructor or some other external element to identify key learning aspects of the system to the learner. In education, simulations have had their use under a number of different names. Ken Jones [5] in the 1980s defined simulations as interactions between people such as role ...
Immerse Learning (formerly called Languagelab.com) is an English school based in an Online Virtual World.It is the first school that teaches exclusively online in a virtual environment; students and teachers use avatars to navigate the environment and take part in lessons.
ExploreLearning is a Charlottesville, Virginia-based education technology company that operates a large library of interactive online simulations for mathematics and science education in grades 3–12 called 'Gizmos'. ExploreLearning also makes Reflex, an online, game-based system for math fact memorization. [1]
Immersive learning is a learning method with students being immersed into a virtual dialogue, the feeling of presence is used as an evidence of getting immersed. The virtual dialogue can be created by two ways, the usage of virtual technics, and the narrative like reading a book.
Spongelab.com is a web-based teaching platform that allows educators to combine science, discovery learning tools and technology to create a visually engaging interactive whole. [1] The website is a self-described “global science community” [ 2 ] that has seen its base grow to more than 50,000 active monthly users. [ 3 ]
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